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lines changed Original file line number Diff line number Diff line change @@ -144,14 +144,14 @@ Sprite3D1::Sprite3D1()
144144 _eventDispatcher->addEventListenerWithSceneGraphPriority (listener, this );
145145
146146 auto s = Director::getInstance ()->getWinSize ();
147- addNewSpriteWithCoords ( Point (s.width /2 , s.height /2 ) );
147+ addNewSpriteWithCoords ( Vector2 (s.width /2 , s.height /2 ) );
148148}
149149
150- void Sprite3D1::addNewSpriteWithCoords (Point p)
150+ void Sprite3D1::addNewSpriteWithCoords (Vector2 p)
151151{
152- int idx = (int )(CCRANDOM_0_1 () * 1400 .0f / 100 .0f );
153- int x = (idx%5 ) * 85 ;
154- int y = (idx/5 ) * 121 ;
152+ // int idx = (int)(CCRANDOM_0_1() * 1400.0f / 100.0f);
153+ // int x = (idx%5) * 85;
154+ // int y = (idx/5) * 121;
155155
156156// //option 1: load a obj that contain the texture in it
157157// auto sprite = Sprite3D::create("sprite3dTest/scene01.obj");
@@ -175,7 +175,7 @@ void Sprite3D1::addNewSpriteWithCoords(Point p)
175175 // add to scene
176176 addChild ( sprite );
177177
178- sprite->setPosition ( Point ( p.x , p.y ) );
178+ sprite->setPosition ( Vector2 ( p.x , p.y ) );
179179
180180 ActionInterval* action;
181181 float random = CCRANDOM_0_1 ();
Original file line number Diff line number Diff line change @@ -57,7 +57,7 @@ class Sprite3D1 : public Sprite3DTestDemo
5757 virtual std::string title () const override ;
5858 virtual std::string subtitle () const override ;
5959
60- void addNewSpriteWithCoords (Point p);
60+ void addNewSpriteWithCoords (Vector2 p);
6161 void onTouchesEnded (const std::vector<Touch*>& touches, Event* event);
6262};
6363
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