@@ -1070,7 +1070,7 @@ Image ImageText(const char *text, int fontSize, Color color)
10701070{
10711071 int defaultFontSize = 10 ; // Default Font chars height in pixel
10721072 if (fontSize < defaultFontSize ) fontSize = defaultFontSize ;
1073- int spacing = fontSize / defaultFontSize ;
1073+ int spacing = fontSize / defaultFontSize ;
10741074
10751075 Image imText = ImageTextEx (GetFontDefault (), text , (float )fontSize , (float )spacing , color );
10761076
@@ -3231,14 +3231,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
32313231 if (patchWidth <= (leftBorder + rightBorder ) && nPatchInfo .type != NPT_3PATCH_VERTICAL )
32323232 {
32333233 drawCenter = false;
3234- leftBorder = (leftBorder / (leftBorder + rightBorder )) * patchWidth ;
3234+ leftBorder = (leftBorder / (leftBorder + rightBorder ))* patchWidth ;
32353235 rightBorder = patchWidth - leftBorder ;
32363236 }
32373237 // adjust the lateral (top and bottom) border heights in case patchHeight < texture.height
32383238 if (patchHeight <= (topBorder + bottomBorder ) && nPatchInfo .type != NPT_3PATCH_HORIZONTAL )
32393239 {
32403240 drawMiddle = false;
3241- topBorder = (topBorder / (topBorder + bottomBorder )) * patchHeight ;
3241+ topBorder = (topBorder / (topBorder + bottomBorder ))* patchHeight ;
32423242 bottomBorder = patchHeight - topBorder ;
32433243 }
32443244
@@ -3253,14 +3253,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
32533253 vertD .y = patchHeight ; // outer bottom
32543254
32553255 Vector2 coordA , coordB , coordC , coordD ;
3256- coordA .x = nPatchInfo .sourceRec .x / width ;
3257- coordA .y = nPatchInfo .sourceRec .y / height ;
3258- coordB .x = (nPatchInfo .sourceRec .x + leftBorder ) / width ;
3259- coordB .y = (nPatchInfo .sourceRec .y + topBorder ) / height ;
3260- coordC .x = (nPatchInfo .sourceRec .x + nPatchInfo .sourceRec .width - rightBorder ) / width ;
3261- coordC .y = (nPatchInfo .sourceRec .y + nPatchInfo .sourceRec .height - bottomBorder ) / height ;
3262- coordD .x = (nPatchInfo .sourceRec .x + nPatchInfo .sourceRec .width ) / width ;
3263- coordD .y = (nPatchInfo .sourceRec .y + nPatchInfo .sourceRec .height ) / height ;
3256+ coordA .x = nPatchInfo .sourceRec .x / width ;
3257+ coordA .y = nPatchInfo .sourceRec .y / height ;
3258+ coordB .x = (nPatchInfo .sourceRec .x + leftBorder )/ width ;
3259+ coordB .y = (nPatchInfo .sourceRec .y + topBorder )/ height ;
3260+ coordC .x = (nPatchInfo .sourceRec .x + nPatchInfo .sourceRec .width - rightBorder )/ width ;
3261+ coordC .y = (nPatchInfo .sourceRec .y + nPatchInfo .sourceRec .height - bottomBorder )/ height ;
3262+ coordD .x = (nPatchInfo .sourceRec .x + nPatchInfo .sourceRec .width )/ width ;
3263+ coordD .y = (nPatchInfo .sourceRec .y + nPatchInfo .sourceRec .height )/ height ;
32643264
32653265 rlEnableTexture (texture .id );
32663266
@@ -3271,7 +3271,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
32713271
32723272 rlBegin (RL_QUADS );
32733273 rlColor4ub (tint .r , tint .g , tint .b , tint .a );
3274- rlNormal3f (0.0f , 0.0f , 1.0f ); // Normal vector pointing towards viewer
3274+ rlNormal3f (0.0f , 0.0f , 1.0f ); // Normal vector pointing towards viewer
32753275
32763276 if (nPatchInfo .type == NPT_9PATCH )
32773277 {
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