Skip to content

Conversation

@mvaligursky
Copy link
Contributor

@mvaligursky mvaligursky commented Jun 19, 2025

  • preprocessor runs on compute shaders
  • when compute shader is created, cincludes can be passed in, allowing compute shader to use #include"chunameCS" but also #define X and #ifdef X and similar.
  • converted one example to use it, and extracted structs related to indirect rendering to an engine provided chunk

@mvaligursky mvaligursky self-assigned this Jun 19, 2025
@mvaligursky mvaligursky added bug Something isn't working area: graphics Graphics related issue labels Jun 19, 2025
@mvaligursky mvaligursky merged commit f7aaebf into main Jun 19, 2025
7 checks passed
@mvaligursky mvaligursky deleted the mv-compute-shader-preprocessor branch June 19, 2025 10:48
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area: graphics Graphics related issue bug Something isn't working

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants