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Commit d96789b

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author
Martin Valigursky
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expose them in case user has a need to use them
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src/scene/shader-lib/chunks-wgsl/chunks-wgsl.js

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Original file line numberDiff line numberDiff line change
@@ -196,8 +196,8 @@ import uv1VS from './lit/vert/uv1.js';
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import uvTransformVS from './lit/vert/uvTransform.js';
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import uvTransformUniformsPS from './lit/vert/uvTransformUniforms.js';
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import viewDirPS from './lit/frag/viewDir.js';
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// import webgpuPS from '../../../platform/graphics/shader-chunks/frag/webgpu.js';
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// import webgpuVS from '../../../platform/graphics/shader-chunks/vert/webgpu.js';
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import webgpuPS from '../../../platform/graphics/shader-chunks/frag/webgpu-wgsl.js';
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import webgpuVS from '../../../platform/graphics/shader-chunks/vert/webgpu-wgsl.js';
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/**
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* Object containing all default WGSL shader chunks used by shader generators.
@@ -404,9 +404,9 @@ const shaderChunksWGSL = {
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uv1VS,
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uvTransformVS,
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uvTransformUniformsPS,
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viewDirPS
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// webgpuPS,
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// webgpuVS
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viewDirPS,
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webgpuPS,
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webgpuVS
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};
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export { shaderChunksWGSL };

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