diff --git a/src/game/game.cpp b/src/game/game.cpp index 0411b20871d..b1a335b1d95 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -3422,7 +3422,7 @@ void Game::playerEquipItem(uint32_t playerId, uint16_t itemId, bool hasTier /* = return; } } else if (!player->canDoAction()) { - uint32_t delay = player->getNextActionTime() - OTSYS_TIME(); + uint32_t delay = player->getNextActionTime(); if (delay > 0) { const auto &task = createPlayerTask( delay,