From d25a1e54ef877440fc9ef5f9142bb21de83250df Mon Sep 17 00:00:00 2001 From: mrmdbeng Date: Thu, 9 Jan 2025 11:50:59 -0500 Subject: [PATCH] Familiars upon death fixed. This will fix the issue where if a familiar die and the player relogs he will summon his familiar with the remaining time, so the summon is infinite until time runs out. This will fix that and have a normal behavior --- data-otservbr-global/monster/familiars/druid_familiar.lua | 2 +- data-otservbr-global/monster/familiars/knight_familiar.lua | 2 +- data-otservbr-global/monster/familiars/paladin_familiar.lua | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/data-otservbr-global/monster/familiars/druid_familiar.lua b/data-otservbr-global/monster/familiars/druid_familiar.lua index 4e3861b5ba8..2c4f3a55ab2 100644 --- a/data-otservbr-global/monster/familiars/druid_familiar.lua +++ b/data-otservbr-global/monster/familiars/druid_familiar.lua @@ -1,4 +1,4 @@ -local mType = Game.createMonsterType("Druid Familiar") +local mType = Game.createMonsterType("Druid familiar") local monster = {} monster.description = "a druid familiar" diff --git a/data-otservbr-global/monster/familiars/knight_familiar.lua b/data-otservbr-global/monster/familiars/knight_familiar.lua index ce507c0af72..83c61969591 100644 --- a/data-otservbr-global/monster/familiars/knight_familiar.lua +++ b/data-otservbr-global/monster/familiars/knight_familiar.lua @@ -1,4 +1,4 @@ -local mType = Game.createMonsterType("Knight Familiar") +local mType = Game.createMonsterType("Knight familiar") local monster = {} monster.description = "a knight familiar" diff --git a/data-otservbr-global/monster/familiars/paladin_familiar.lua b/data-otservbr-global/monster/familiars/paladin_familiar.lua index 42b4736a1f3..181e96f394c 100644 --- a/data-otservbr-global/monster/familiars/paladin_familiar.lua +++ b/data-otservbr-global/monster/familiars/paladin_familiar.lua @@ -1,4 +1,4 @@ -local mType = Game.createMonsterType("Paladin Familiar") +local mType = Game.createMonsterType("Paladin familiar") local monster = {} monster.description = "a paladin familiar"