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fix: low blow appearing twice in server log (#3573)
1 parent d6dcc04 commit 0c83c9e

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src/game/game.cpp

Lines changed: 0 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -7805,13 +7805,6 @@ void Game::buildMessageAsAttacker(
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ss << " " << damage.exString;
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}
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if (damage.critical) {
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const auto &targetMonster = target->getMonster();
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if (targetMonster && attackerPlayer && targetMonster->checkCanApplyCharm(attackerPlayer, CHARM_LOW)) {
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ss << " (low blow charm)";
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}
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}
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if (damage.fatal) {
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ss << (amplified ? " (Amplified Onslaught)" : " (Onslaught)");
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}

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