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Milestones

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  • Prototype the project and decide what functions structure and function names will be. Project needs not be completed, but the structure and complete program flow must be clear at this point.

    No due date
  • Finalize the necessary parts of the program appropriate for public use.

    Overdue by 11 year(s)
    Due by June 28, 2014
  • The functions and structures needed to read, handle and store resources (i.e: sound and graphics.)

    Overdue by 11 year(s)
    Due by June 27, 2014
  • The structure and functions related to handling game state information and input handling.

    Overdue by 11 year(s)
    Due by June 26, 2014
  • Write the elements the interface and GUI will consist of.

    No due date
  • Write the structure and corresponding functions responsible for containing all the elements of the GUI and communication between the GUI and any Cearth player contexts.

    Overdue by 11 year(s)
    Due by June 25, 2014
  • Introduce the functions needed to communicate effectively with the game server.

    Overdue by 11 year(s)
    Due by June 26, 2014
  • Introduce the necessary functions to create and maintain a connection to the game servers.

    Overdue by 11 year(s)
    Due by June 25, 2014