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fix for non terminanting debounced watcher#170

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passcod merged 3 commits intonotify-rs:v4-legacyfrom
vemoo:v4-legacy
Jan 19, 2019
Merged

fix for non terminanting debounced watcher#170
passcod merged 3 commits intonotify-rs:v4-legacyfrom
vemoo:v4-legacy

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@vemoo vemoo commented Jan 12, 2019

fixes #169

Action::Stop => return false
}
}
true
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Have zero idea about what's going on here, but usually channel's closure signifies the same thing as an explicit stop, so I'd expect to see false here as well.

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But you can end up there if the channel is empty.
But now that think about it I could have just handled the error case explicitly and return false for Disconnected and true for Empty.
Then on drop for WatchTimer I just have to drop the sender before the self.trigger.notify_one();

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Then on drop for WatchTimer I just have to drop the sender before the

Again, don't really understand the context, but this seems right to me: it's almost always possible to use "receiver is closed when sender is dropped" instead of an explicit Stop event. The benefit is that, after dropping the sender, you have to way to send additional messages.

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It seems it doesn't work, because the Sender can't be dropped before self.trigger.notify_one(); and that needs to happen to avoid a race condition.

vemoo added 2 commits January 12, 2019 19:24
move check to break the loop
after `fire_event` to avoid possibly losing last events
@passcod passcod merged commit 6e211f7 into notify-rs:v4-legacy Jan 19, 2019
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3 participants