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2 changes: 2 additions & 0 deletions doc/faq.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,8 @@ Yes, so long as Neos's [Mod & Plugin Policy] is followed.
## Will people know I'm using mods?

- By default, NeosModLoader does not do anything identifiable over the network. You will appear to be running the vanilla Neos version to any component that shows your version strings or compatibility hash.
- It is still technically possible for a user to determine if you are running NeosModLoader or a specific mod, although this requires a specific LogiX setup.
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Add a link to #64 so that interested users can track the issue progress. Also, consider removing much (or all) of the explanation as interested users can read that in #64.

- This is done through type-checking, where an impulse originating from your user evaluates whether the NeosMod type or any mod-specific type exists. Since the impulse is evaluated on your machine and writes the result of the check over the network, it can reveal certain details about your game's configuration.
- If you are running other plugins, they will alter your version strings and compatibility hash.
- NeosModLoader logs to the same log file Neos uses. If you send your logs to anyone it will be obvious that you are using a plugin. This is intended.
- NeosModLoader mods may have effects visible to other users, depending on the mod.
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