Examples: Simplify instanced colors in scatter example. #21250
Merged
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Related issue: -
Description
This PR ensures
webgl_instancing_scatterusesInstancedMesh.instanceColorinstead of creating a custom instanced buffer attribute. This workflow was actually confusing for some users. One example:https://stackoverflow.com/questions/66023258/using-parts-of-gltf-as-an-instancedmesh