diff --git a/docs/manual/introduction/How-to-update-things.html b/docs/manual/introduction/How-to-update-things.html index 50adc24132309d..b7ca671b710926 100644 --- a/docs/manual/introduction/How-to-update-things.html +++ b/docs/manual/introduction/How-to-update-things.html @@ -113,6 +113,14 @@

[page:BufferGeometry]

line.geometry.attributes.position.needsUpdate = true; // required after the first render + +

+ If you change the position data values after the initial render, you may need to + call `.computeBoundingSphere()` in order to recalculate the geometry's bounding sphere. +

+ +line.geometry.computeBoundingSphere(); +

[link:http://jsfiddle.net/w67tzfhx/ Here is a fiddle] showing an animated line which you can adapt to your use case.