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MeshPhysicalMaterial: Support clearcoatMap, clearcoatRoughnessMap #18677

@donmccurdy

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@donmccurdy

MeshPhysicalMaterial currently offers:

  • clearcoat
  • clearcoatRoughness
  • clearcoatNormalMap

The glTF extension KHR_materials_clearcoat will also require texture versions of the first two, which I'd propose adding to (only) MeshPhysicalMaterial:

  • clearcoatMap
  • clearcoatRoughnessMap

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