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lines changed Original file line number Diff line number Diff line change @@ -143,7 +143,7 @@ <h3>[property:SpotLightShadow shadow]</h3>
143143 < h3 > [property:Object3D target]</ h3 >
144144 < p >
145145 The Spotlight points from its [page:.position position] to
146- target.position. The default position of the target is * (0, 0, 0)* .< br />
146+ target.position. The default position of the target is ` (0, 0, 0)` .< br />
147147 *Note*: For the target's position to be changed to anything other than the
148148 default, it must be added to the [page:Scene scene] using
149149 < code > scene.add( light.target ); </ code >
Original file line number Diff line number Diff line change @@ -68,7 +68,7 @@ <h3>[property:Vector2 mapSize]</h3>
6868 Values must be powers of 2, up to the
6969 [page:WebGLRenderer.capabilities].maxTextureSize for a given device,
7070 although the width and height don't have to be the same (so, for example,
71- (512, 1024) is valid). The default is * ( 512, 512 )* .
71+ (512, 1024) is valid). The default is ` ( 512, 512 )` .
7272 </ p >
7373
7474 < h3 > [property:Matrix4 matrix]</ h3 >
Original file line number Diff line number Diff line change @@ -20,7 +20,7 @@ <h2>Constructor</h2>
2020 < h3 > [name]( [param:Vector3 normal], [param:Float constant] )</ h3 >
2121 < p >
2222 [page:Vector3 normal] - (optional) a unit length [page:Vector3] defining
23- the normal of the plane. Default is * (1, 0, 0)* .< br />
23+ the normal of the plane. Default is ` (1, 0, 0)` .< br />
2424 [page:Float constant] - (optional) the signed distance from the origin to
2525 the plane. Default is `0`.
2626 </ p >
Original file line number Diff line number Diff line change @@ -39,14 +39,14 @@ <h3>[property:Object background]</h3>
3939 < h3 > [property:Float backgroundBlurriness]</ h3 >
4040 < p >
4141 Sets the blurriness of the background. Only influences environment maps
42- assigned to [page:Scene.background]. Valid input is a float between *0*
43- and *1* . Default is *0* .
42+ assigned to [page:Scene.background]. Valid input is a float between `0`
43+ and `1` . Default is `0` .
4444 </ p >
4545
4646 < h3 > [property:Float backgroundIntensity]</ h3 >
4747 < p >
4848 Attenuates the color of the background. Only applies to background
49- textures. Default is *1* .
49+ textures. Default is `1` .
5050 </ p >
5151
5252 < h3 > [property:Texture environment]</ h3 >
Original file line number Diff line number Diff line change @@ -122,7 +122,7 @@ <h3>[property:Boolean isDepthTexture]</h3>
122122 < h3 > [property:number compareFunction]</ h3 >
123123 < p >
124124 This is used to define the comparison function used when comparing texels in the depth texture to the value in the depth buffer.
125- Default is * null* which means comparison is disabled.< br /> < br />
125+ Default is ` null` which means comparison is disabled.< br /> < br />
126126
127127 See the [page:Textures texture constants] page for details of other functions.
128128 </ p >
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