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lines changed Original file line number Diff line number Diff line change @@ -49,12 +49,12 @@ class UnrealBloomPass extends Pass {
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5050 for ( let i = 0 ; i < this . nMips ; i ++ ) {
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52- const renderTargetHorizonal = new WebGLRenderTarget ( resx , resy , { type : HalfFloatType } ) ;
52+ const renderTargetHorizontal = new WebGLRenderTarget ( resx , resy , { type : HalfFloatType } ) ;
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54- renderTargetHorizonal . texture . name = 'UnrealBloomPass.h' + i ;
55- renderTargetHorizonal . texture . generateMipmaps = false ;
54+ renderTargetHorizontal . texture . name = 'UnrealBloomPass.h' + i ;
55+ renderTargetHorizontal . texture . generateMipmaps = false ;
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57- this . renderTargetsHorizontal . push ( renderTargetHorizonal ) ;
57+ this . renderTargetsHorizontal . push ( renderTargetHorizontal ) ;
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5959 const renderTargetVertical = new WebGLRenderTarget ( resx , resy , { type : HalfFloatType } ) ;
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Original file line number Diff line number Diff line change @@ -53,12 +53,12 @@ class BloomNode extends TempNode {
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5454 for ( let i = 0 ; i < this . _nMips ; i ++ ) {
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56- const renderTargetHorizonal = new RenderTarget ( 1 , 1 , { type : HalfFloatType } ) ;
56+ const renderTargetHorizontal = new RenderTarget ( 1 , 1 , { type : HalfFloatType } ) ;
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58- renderTargetHorizonal . texture . name = 'UnrealBloomPass.h' + i ;
59- renderTargetHorizonal . texture . generateMipmaps = false ;
58+ renderTargetHorizontal . texture . name = 'UnrealBloomPass.h' + i ;
59+ renderTargetHorizontal . texture . generateMipmaps = false ;
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61- this . _renderTargetsHorizontal . push ( renderTargetHorizonal ) ;
61+ this . _renderTargetsHorizontal . push ( renderTargetHorizontal ) ;
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6363 const renderTargetVertical = new RenderTarget ( 1 , 1 , { type : HalfFloatType } ) ;
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