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Packages/com.mimylab.dynamicdragondrivesystem/CHANGELOG.md

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[Keep a Changelog](https://keepachangelog.com/en/1.0.0/)のフォーマットと、
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[Semantic Versioning](https://semver.org/spec/v2.0.0.html)の採番に則り更新されます。
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## [1.0.4] - 2025/2/10
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- **Fixed**
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- PlayOneShot() 系の音量が過剰に小さくなる不具合を修正
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## [1.0.3] - 2025/1/20
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- **Fixed**
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正式リリース
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[1.0.4]: https://github.com/mimyquality/DynamicDragonDriveSystem/releases/tag/1.0.4
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[1.0.3]: https://github.com/mimyquality/DynamicDragonDriveSystem/releases/tag/1.0.3
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[1.0.2]: https://github.com/mimyquality/DynamicDragonDriveSystem/releases/tag/1.0.2
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[1.0.1]: https://github.com/mimyquality/DynamicDragonDriveSystem/releases/tag/1.0.1

Packages/com.mimylab.dynamicdragondrivesystem/Runtime/Scripts/Environment/ReactiveTriggerToDragon.cs

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if (_duration > 0.0f) { SendCustomEventDelayedSeconds(nameof(_ReactivateGameObject), _duration); }
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}
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if (_particleSystem && _emit > 0) { _particleSystem.Emit(_emit); }
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if (_audioSource && _audioClip) { _audioSource.PlayOneShot(_audioClip, _audioSource.volume); }
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if (_audioSource && _audioClip) { _audioSource.PlayOneShot(_audioClip); }
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if (_udonBehaviour && _eventName != "") { _udonBehaviour.SendCustomEvent(_eventName); }
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}
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Packages/com.mimylab.dynamicdragondrivesystem/Runtime/Scripts/Interactions/DragonSong.cs

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if (index >= sound.Length) { return; }
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if (!sound[index]) { return; }
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target.PlayOneShot(sound[index], target.volume);
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target.PlayOneShot(sound[index]);
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}
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}
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}

Packages/com.mimylab.dynamicdragondrivesystem/package.json

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{
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"name": "com.mimylab.dynamicdragondrivesystem",
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"displayName": "Dynamic Dragon Drive System",
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"version": "1.0.3",
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"version": "1.0.4",
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"description": "Riding gimmick encompassing ground driving, hovering, and flight functions. Utilizes VRChat's Udonsharp.",
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"unity": "2022.3",
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"author": {

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