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Copy pathsse.go
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246 lines (217 loc) · 6.96 KB
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package servex
import (
"fmt"
"io"
"net/http"
"strings"
"sync"
"github.com/gorilla/mux"
)
// SSEHandler is a function that handles a Server-Sent Events connection.
// It is called after the SSE response headers are written.
// The function should run for the lifetime of the connection;
// when it returns, the connection is closed.
type SSEHandler func(sse *SSEConn)
// SSEConn wraps an HTTP response for Server-Sent Events streaming.
// It provides methods for sending events, setting event types, and
// accessing the original HTTP request metadata.
type SSEConn struct {
w http.ResponseWriter
fl http.Flusher
r *http.Request
mu sync.Mutex // serialises writes
}
// Send sends a data-only SSE event.
// Multi-line data is correctly split into separate data: fields per the SSE spec.
// It is safe for concurrent use.
func (sse *SSEConn) Send(data string) error {
sse.mu.Lock()
defer sse.mu.Unlock()
if err := writeSSEDataLines(sse.w, data); err != nil {
return err
}
if _, err := fmt.Fprint(sse.w, "\n"); err != nil {
return err
}
sse.fl.Flush()
return nil
}
// SendEvent sends a named SSE event with the given event type and data.
// Multi-line data is correctly split into separate data: fields per the SSE spec.
// It is safe for concurrent use.
func (sse *SSEConn) SendEvent(event, data string) error {
sse.mu.Lock()
defer sse.mu.Unlock()
if _, err := fmt.Fprintf(sse.w, "event: %s\n", event); err != nil {
return err
}
if err := writeSSEDataLines(sse.w, data); err != nil {
return err
}
if _, err := fmt.Fprint(sse.w, "\n"); err != nil {
return err
}
sse.fl.Flush()
return nil
}
// SendEventWithID sends a named SSE event with an ID.
// Clients use the ID to resume from the last received event via the Last-Event-ID header.
// It is safe for concurrent use.
func (sse *SSEConn) SendEventWithID(id, event, data string) error {
sse.mu.Lock()
defer sse.mu.Unlock()
if _, err := fmt.Fprintf(sse.w, "id: %s\nevent: %s\n", id, event); err != nil {
return err
}
if err := writeSSEDataLines(sse.w, data); err != nil {
return err
}
if _, err := fmt.Fprint(sse.w, "\n"); err != nil {
return err
}
sse.fl.Flush()
return nil
}
// writeSSEDataLines writes one "data: " line per line in the input string.
// Per the WHATWG EventSource spec, multi-line data must be split across multiple data: fields.
func writeSSEDataLines(w io.Writer, data string) error {
for _, line := range strings.Split(data, "\n") {
if _, err := fmt.Fprintf(w, "data: %s\n", line); err != nil {
return err
}
}
return nil
}
// SendJSON marshals v as JSON and sends it as a data-only SSE event.
// It is safe for concurrent use.
func (sse *SSEConn) SendJSON(v any) error {
data, err := json.Marshal(v)
if err != nil {
return fmt.Errorf("sse: marshal json: %w", err)
}
return sse.Send(string(data))
}
// SendEventJSON marshals v as JSON and sends it as a named SSE event.
// It is safe for concurrent use.
func (sse *SSEConn) SendEventJSON(event string, v any) error {
data, err := json.Marshal(v)
if err != nil {
return fmt.Errorf("sse: marshal json: %w", err)
}
return sse.SendEvent(event, string(data))
}
// SendComment sends a comment line (prefixed with ':'). Comments are ignored by clients
// but can be used as keep-alive pings to prevent connection timeouts.
// It is safe for concurrent use.
func (sse *SSEConn) SendComment(comment string) error {
sse.mu.Lock()
defer sse.mu.Unlock()
if _, err := fmt.Fprintf(sse.w, ": %s\n", comment); err != nil {
return err
}
sse.fl.Flush()
return nil
}
// SetRetry sends a retry directive telling the client how many milliseconds
// to wait before reconnecting after a disconnection.
// It is safe for concurrent use.
func (sse *SSEConn) SetRetry(ms int) error {
sse.mu.Lock()
defer sse.mu.Unlock()
if _, err := fmt.Fprintf(sse.w, "retry: %d\n\n", ms); err != nil {
return err
}
sse.fl.Flush()
return nil
}
// --- Request metadata ---
// Path returns a path parameter from the request (gorilla/mux).
func (sse *SSEConn) Path(key string) string {
return mux.Vars(sse.r)[key]
}
// Query returns a URL query parameter from the request.
func (sse *SSEConn) Query(key string) string {
return sse.r.URL.Query().Get(key)
}
// Header returns a header value from the request.
func (sse *SSEConn) Header(key string) string {
return sse.r.Header.Get(key)
}
// LastEventID returns the Last-Event-ID header from the request.
// Clients send this when reconnecting to resume from the last received event.
func (sse *SSEConn) LastEventID() string {
return sse.r.Header.Get("Last-Event-ID")
}
// UserID returns the authenticated user ID from the request context.
// Returns an empty string if the request was not authenticated.
func (sse *SSEConn) UserID() string {
return getValueFromContext[string](sse.r, UserContextKey{})
}
// UserRoles returns the authenticated user's roles from the request context.
// Returns nil if the request was not authenticated.
func (sse *SSEConn) UserRoles() []UserRole {
return getValueFromContext[[]UserRole](sse.r, RoleContextKey{})
}
// ClientIP returns the client's IP address from the request.
func (sse *SSEConn) ClientIP() string {
return extractClientIP(sse.r)
}
// Request returns the original HTTP request.
func (sse *SSEConn) Request() *http.Request {
return sse.r
}
// Done returns a channel that is closed when the client disconnects.
// Use this to detect when the client has gone away.
func (sse *SSEConn) Done() <-chan struct{} {
return sse.r.Context().Done()
}
// --- Server integration ---
// SSE registers a Server-Sent Events route at the given path.
// The handler is called after SSE response headers are written.
// The handler should block until the connection is done (client disconnects).
//
// Example:
//
// server.SSE("/events", func(sse *servex.SSEConn) {
// for {
// select {
// case msg := <-updates:
// if err := sse.SendJSON(msg); err != nil {
// return
// }
// case <-sse.Done():
// return
// }
// }
// })
func (s *Server) SSE(path string, handler SSEHandler) *mux.Route {
return s.HandleFunc(path, s.sseHandler(handler), GET)
}
// SSEWithAuth registers a Server-Sent Events route with authentication.
// Auth middleware validates the request before starting the SSE stream.
func (s *Server) SSEWithAuth(path string, handler SSEHandler, roles ...UserRole) *mux.Route {
return s.HandleFunc(path, s.WithAuth(s.sseHandler(handler), roles...), GET)
}
func (s *Server) sseHandler(handler SSEHandler) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
fl, ok := w.(http.Flusher)
if !ok {
http.Error(w, "streaming not supported", http.StatusInternalServerError)
return
}
// Set SSE headers
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("X-Accel-Buffering", "no") // disable nginx buffering
w.WriteHeader(http.StatusOK)
fl.Flush()
sse := &SSEConn{
w: w,
fl: fl,
r: r,
}
// Call user handler (blocks until connection done)
handler(sse)
}
}