From audio engineering to game audio professional - an AI-augmented journey
This repository is your personalized roadmap to breaking into game audio, designed specifically for your background in audio engineering and your position in Malta's growing tech scene. Every resource here is crafted to accelerate your journey using AI tools as your learning multiplier.
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- Your complete 16-week journey from beginner to job-ready
- Structured phases with clear milestones
- Malta-specific opportunities and strategies
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- Start TODAY - build your first game audio in 2 hours
- No experience needed beyond your audio background
- Immediate hands-on results
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- Copy-paste ready prompts for every learning situation
- Accelerate your workflow with AI assistance
- From debugging to portfolio writing
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📊 Game Audio Middleware Analysis
- Deep dive into FMOD vs Wwise
- Industry landscape and opportunities
- Technical comparisons and selection criteria
- ⏰ Read QUICK_START.md (5 minutes)
- 💻 Download FMOD Studio (free)
- 🎵 Create your first adaptive audio (2 hours)
- 📱 Post about it on LinkedIn
- ✅ Celebrate - you're now a game audio developer!
- 📚 Review the full LEARNING_PATH.md
- 🎯 Choose your initial focus area
- 🤝 Join one game audio community
- 🛠️ Complete 3 FMOD tutorials
- 📝 Start your learning blog/journal
- Audio Engineering Background = You already understand 70% of the concepts
- Malta Location = Growing gaming/tech scene + remote opportunities
- AI Augmentation = 10x faster learning than traditional methods
- Fresh Perspective = Unencumbered by "how it's always been done"
Traditional game audio learning: 1-2 years to proficiency Your AI-augmented path: 3-4 months to job-ready
AI helps you:
- Debug faster (no more hours stuck on errors)
- Generate practice content instantly
- Write professional documentation
- Network more effectively
- Learn from mistakes quickly
Week 1: First FMOD project complete ✅ Week 4: Unity integration working ✅ Week 8: Portfolio website live ✅ Week 12: Wwise basics certified ✅ Week 16: First job applications sent ✅
- FMOD Studio - Start here (gentler learning curve)
- Unity Personal - For integration practice
- Visual Studio Code - For scripting
- ChatGPT/Claude - Your AI learning partner
- GitHub - Portfolio hosting
- OBS Studio - Recording demos
- Read one section of LEARNING_PATH.md
- Ask AI one question about what you read
- Watch one game audio YouTube video
- Take notes on one new technique
- Implement something (anything!) in FMOD/Wwise
- Share progress on LinkedIn/Twitter
- Technical Issues: Use AI_PROMPTS.md templates
- Career Questions: Malta Game Developers Facebook group
- Portfolio Review: Share in FMOD/Wwise Discord
- Document your journey publicly
- Celebrate small wins daily
- Connect with other learners
- Remember: Progress > Perfection
Have questions? Suggestions? Want to share your progress?
Your friend Matt built this for you because he believes in your potential!
The game industry needs diverse voices, fresh perspectives, and people who understand both the art and science of sound. That's YOU.
"The expert in anything was once a beginner who never gave up."
You have everything you need:
- ✅ Technical foundation (audio engineering)
- ✅ Learning resources (this repo)
- ✅ AI tools (force multiplier)
- ✅ Growing industry (games aren't going anywhere)
- ✅ Perfect timing (industry needs you)
The only thing left? Start.
Open FMOD. Make noise. Break things. Learn. Share. Repeat.
Welcome to your new career in game audio! 🚀🎵
P.S. - When you land your first game audio gig, please let Matt know. He'll be so proud! And update this repo with your success story to inspire the next person.