Releases: maptalks/maptalks.js
Releases · maptalks/maptalks.js
maptalks V1.1.3 Released
maptalks V1.1.2 Released
Bug Fixes
- fix requestAnimFrame error when Object.freeze(exports) (#2549)
maptalks V1.1.1 Released
Features
- add map.options.queryTerrainInMapEvents to control whether to query terrain in map's events
maptalks v1.1.0 released
Features
- markerPlacement support 'vertex-firstlast' #2532
Improvements
- Layer RourceCache support ImageBItMap key #2524
- Improve map.getDevicePixelRatio performance #2536
- Optimize the rendering performance of a large number of canvas layers (#2541)
Bug fixes
- remove map animation when remove #2526
Features
- markerPlacement新增支持'vertex-firstlast'首尾顶点模式 #2532
Improvements
Bug Fixes
- 移除地图时同步清除动画效果 #2526
maptalks V1.0.5 Released
Fixes
- Change tile's mag filter to linear when devicePixelRatio is not 1
maptalks V1.0.4 released
What's Changed
- Fix: add types to parameters by @Eshmanski in #2479
- feat:Geomerty adds two function: undoEditcheck and redoEditcheck, which are used to determine whether the edit can continue to undo and redo, respectively by @minemine-m in #2483
- fix: MultiGeometry supports undoEditCheck, redoEditCheck, undoEdit, redoEdit by @minemine-m in #2487
- fix Layer opacity lose efficiency when it has Mask by @deyihu in #2502
- round UI position css value by @deyihu in #2503
- fix gradientPath color alpha Not effective by @deyihu in #2505
- Canvas.getImageData error defense by @deyihu in #2508
- fix Vector Marker getFixedExtent by @deyihu in #2512
New Contributors
- @Eshmanski made their first contribution in #2479
Full Changelog: v1.0.0...v1.0.4
maptalks V1.0.0 Released
What's Changed
- EditOutline.options null defense by @deyihu in #2453
- map support config crs MaxNativeZoom by @deyihu in #2470
- markerFile null defense by @deyihu in #2469
- Error message for repeated packaging by @deyihu in #2466
- fix PolygonCoordinatesType by @Janexr in #2456
- add type definitions for loadWMTS by @kkak1990 in #2455
- some tweak for text render performance by @deyihu in #2454
- tweaks for previous prs by @fuzhenn in #2472
- Block Map DOM events when the mouse is at the skybox fix #2460 by @deyihu in #2461
- fix VectorLayer types and controls types by @sakitam-fdd in #2473
- add altitude in projections by @fuzhenn in #2475
- add support of centerZ in map.animateTo by @liubgithub in #2476
- Control auto update position when options.position update by @deyihu in #2477
New Contributors
Full Changelog: v1.0.0-rc.40...v1.0.0
V1.0.0-rc.40 Released
What's Changed
- Update PointSymbolizer.ts by @lzp0070007 in #2447
- fix:Defend against the issue of being unable to obtain coordinates wh… by @Criska9527 in #2451
- fix VectorLayer render Performance issues by @deyihu in #2450
- Geometry.Edit/Drag support altitude by @deyihu in #2448
New Contributors
- @lzp0070007 made their first contribution in #2447
- @Criska9527 made their first contribution in #2451
Full Changelog: v1.0.0-rc.39...v1.0.0-rc.40
V1.0.0-rc.39 Released
What's Changed
- Path edit center vertex ignore collision by @deyihu in #2403
- measureLenBetween consider altitude by @deyihu in #2406
- Attribution control support custom by @deyihu in #2413
- export DefaultSpatialReference definition by @deyihu in #2410
- fix Line patttern animation is abnormally fast by @deyihu in #2412
- use babel to transpile ts codes to es5 excluding plugins causing perf issue by @fuzhenn in #2415
- fix cameraUp when pitch >= 90 by @fuzhenn in #2417
- allow to drag and zoom when mouse ray is not intersected with map by @fuzhenn in #2419
- turn on enableAltitude by default by @fuzhenn in #2420
- TileLayer _getTileBBox Consider offset by @deyihu in #2422
- fix missed z in translate, maptalks/issues#741 by @fuzhenn in #2425
- Fix container point out of map by @fuzhenn in #2433
- map drag support custom animation easing by @deyihu in #2429
- fix geo/baseobject not fire mouseout when has repeat id by @deyihu in #2432
- update the code of conduct reference by @emmanuel-ferdman in #2435
- Canvas simulates gradient path by @deyihu in #2423
- animateTo support reverse Rotation direction by @deyihu in #2414
- fix spec error when layer.show/hide by @deyihu in #2438
- disable map scroll when map zoom Exceeding Zoom limits by @deyihu in #2444
- fix Marker rotate Not effective when textPlacement/markerPlacement by @deyihu in #2441
- VectorLayer identify Ignore collided geometry by @deyihu in #2446
- implement text path by @deyihu in #2445
New Contributors
- @emmanuel-ferdman made their first contribution in #2435
Full Changelog: v1.0.0-rc.37...v1.0.0-rc.39
v1.0.0-rc.33 Released
What's Changed
Breaking Changes
- map.setCameraPosition is renamed to map.setCameraOrientation and map.setCameraPosition is used to only update camera's coordinate
Changes
- Map event carray terrain data by @deyihu in #2209
- Update UIComponent.js to set offet by @wordgold in #2214
- Geometry Edit control point support collision by @deyihu in #2213
- map's center support altitude by @liubgithub in #2217
- synchronize map with mouse when dragging or zooming map by @liubgithub in #2210
- Enable 3d mode in DrawTool by @deyihu in #2218
- UIMarker content support scroll when eventsPropagation=false by @deyihu in #2221
Full Changelog: v1.0.0-rc.32...v1.0.0-rc.33