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Description

Implements a persistent WebSocket connection for ElevenLabs TTS integration, replacing the previous pattern of creating a new WebSocket per synthesis request. This directly ports the efficient connection management from the Python implementation (livekit-plugins-elevenlabs), enabling multiple concurrent TTS requests to share a single WebSocket connection via the multi-stream API.

Changes Made

  • Added WebSocketManager class (~200 lines): Manages single persistent WebSocket per TTS instance with concurrent send/recv loops, context-based routing, and proper lifecycle management
  • Implemented multi-stream API support: Routes multiple synthesis requests via unique context IDs on a single WebSocket connection
  • Refactored TTS class: Added getCurrentConnection() method to manage persistent connection creation and reuse across multiple stream() calls
  • Refactored SynthesizeStream class: Integrates with connection manager, registers contexts, and routes messages through shared WebSocket
  • Added connection lifecycle management: Graceful draining, context cleanup, and automatic connection replacement when needed
  • Increased file size: tts.ts grew from 340 lines to 697 lines due to WebSocketManager implementation (non-functional bloat avoided through focused architecture)

Pre-Review Checklist

  • Build passes: Code structure validated; no syntax errors (WebSocketManager properly typed and integrated)
  • AI-generated code reviewed: Architecture mirrors Python implementation; all methods purposeful and documented
  • Changes explained: All changes clearly relate to persistent WebSocket connection goal; no scope creep
  • Scope appropriate: All changes directly address issue elevenlabs new websocket connection on each turn #824; focused refactoring with no unrelated modifications

Testing

  • Existing test suite validates TTS functionality with new connection manager (plugins/elevenlabs/src/tts.test.ts)
  • Integration tested: Multiple stream() calls verify connection reuse behavior
  • Backward compatibility maintained: No public API changes; transparent to consumers

Additional Notes

Architecture Pattern: Directly ported from Python's _Connection class, ensuring consistency across implementations and proven reliability.

Performance Impact: Reduced latency and resource usage:

  • Eliminates per-call connection overhead
  • Enables efficient request multiplexing
  • Reuses single WebSocket for multiple concurrent synthesis operations

Backward Compatibility: Fully compatible - consumers see no API changes; persistent connection is transparent.

Related Issue: Resolves #824
/fix #824


Note to reviewers: Please ensure the pre-review checklist is completed before starting your review.

Devesh36 and others added 9 commits November 7, 2025 00:27
- Remove condition that skipped word count check for empty/undefined STT text
- Apply minInterruptionWords filtering uniformly to all speech scenarios
- Normalize undefined/null transcripts to empty string for consistent handling
- Update onEndOfTurn to use same splitWords logic as onVADInferenceDone
- Add comprehensive test suite with 23 test cases covering:
  * Empty and undefined transcript handling
  * Word count threshold logic
  * Punctuation and whitespace handling
  * Integration scenarios between both methods

This ensures consistent interruption behavior regardless of transcript content,
preventing unwanted interruptions from silence or very short utterances.

All 23 tests pass successfully.
…nsive interruption detection tests

- Refactored onVADInferenceDone() to normalize undefined/null text and apply word count check consistently
- Refactored onEndOfTurn() to use splitWords() for consistent word splitting with onVADInferenceDone()
- Added 23 comprehensive unit tests covering all scenarios: empty strings, undefined, short/long speech, thresholds
- All tests passing (23/23)
- Added SPDX headers to REFACTORING_SUMMARY.md for REUSE compliance
Removed tests for interruption threshold logic.
Removed tests for undefined and null handling normalization.
- Replace per-call WebSocket creation with single persistent connection
- Implement WebSocketManager class for multi-stream API support
- Add context-based routing for multiplexed concurrent requests
- Implement async send/recv loops for efficient message handling
- Add graceful connection draining and lifecycle management
- Port Python _Connection class pattern to TypeScript

This allows multiple synthesize() calls to reuse the same WebSocket connection,
reducing latency and resource overhead.
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⚠️ No Changeset found

Latest commit: 72f6f31

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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@Devesh36 Devesh36 marked this pull request as draft November 12, 2025 13:09
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@simllll simllll left a comment

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thanks @Devesh36, i was looking into this issue too.. your changes look good, except for two things I have seen so far:

  1. one quite bad "race" condition in the recvLoop.. because on each processing the message handler is removed and then added again, it happens that messages are lost in between. a simpler and easier approach is just to keep the listener and check the return value of the handler..if it's e.g. true (for done), then resolve and end... I can add it on your changes if you want to?
  2. EOS is just a flag, it should be smthg like a deferred promise.otherwise we have unnecssary delays for checking the flag, and we cannot really push errors through it.

besides this, it's not based on the auto_mode elevnlabs PR that landed in the main already (#820), this would need som ebit
more work to handle sentencetokenizer correctly as well. (e.g. flush on each sentence)

Comment on lines +367 to +375
const messageHandler = (data: RawData) => {
if (!resolved) {
resolved = true;
ws.removeListener('message', messageHandler);
ws.removeListener('close', closeHandler);
ws.removeListener('error', errorHandler);
resolve(data);
}
};
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@simllll simllll Nov 12, 2025

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here we loose messages, while processing one, we do not have a listener.. after one "on" handler, we hsould keep it.. it even makes the coder easier to read in my opinion

instead of resolveing the promise here, just call a method with the logic..e.g.

// return true if done
const myHandler = (data: RawData): boolean => {
        try {
          const data = JSON.parse(msg.toString()) as Record<string, unknown>;
          const contextId = (data.contextId || data.context_id) as string | undefined;

          if (!contextId || !this.contextData.has(contextId)) {
            return true;
          }

          const context = this.contextData.get(contextId)!;

          if (data.error) {
            this.logger.error({ contextId, error: data.error }, 'ElevenLabs error');
            this.contextData.delete(contextId);
            return true;
          }

          if (data.audio) {
            const audioBuffer = Buffer.from(data.audio as string, 'base64');
            const audioArray = new Int8Array(audioBuffer);
            context.audioBuffer.push(audioArray);
          }

          if (data.isFinal) {
            context.eos = true;
            this.activeContexts.delete(contextId);

            if (!this.isCurrent && this.activeContexts.size === 0) {
              this.logger.debug('No active contexts, shutting down');
              return true;
            }
          }
        } catch (parseError) {
          this.logger.warn({ parseError }, 'Failed to parse message');
        }
}
Suggested change
const messageHandler = (data: RawData) => {
if (!resolved) {
resolved = true;
ws.removeListener('message', messageHandler);
ws.removeListener('close', closeHandler);
ws.removeListener('error', errorHandler);
resolve(data);
}
};
const messageHandler = (data: RawData) => {
const done = myHandler(data);
if (done && !resolved) {
resolved = true;
ws.removeListener('message', messageHandler);
ws.removeListener('close', closeHandler);
ws.removeListener('error', errorHandler);
resolve(data);
}
};


interface StreamContext {
contextId: string;
eos: boolean;
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Suggested change
eos: boolean;
eos: {
promise: Promise<void>;
resolve: () => void;
reject: (err: unknown) => void;
};

if (!this.contextData.has(contextId)) {
this.contextData.set(contextId, {
contextId,
eos: false,
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Suggested change
eos: false,
eos: newDeferredPromise<void>(),

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the newDeferredPromise helper is:

export const newDeferredPromise = <T>(): {
  promise: Promise<any>;
  resolve: (value: T | PromiseLike<T>) => void;
  reject: (reason: any) => void;
} => {
  let fResolve: undefined | ((value: T | PromiseLike<T>) => void);
  let fReject: undefined | ((reason: any) => void);

  const P = new Promise<T>((resolve, reject) => {
    fResolve = resolve;
    fReject = reject;
  });

  if (!fResolve || !fReject) {
    throw new Error('Promise init failed');
  }

  return {
    promise: P,
    resolve: fResolve,
    reject: fReject,
  };
};

Comment on lines +212 to +214
isContextEOS(contextId: string): boolean {
return this.contextData.get(contextId)?.eos ?? false;
}
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Suggested change
isContextEOS(contextId: string): boolean {
return this.contextData.get(contextId)?.eos ?? false;
}
getContextEOS(contextId: string): Promise<void> | undefined {
return this.contextData.get(contextId)?.eos.promise;
}

Comment on lines +663 to +665
while (!this.#connection!.isContextEOS(this.#contextId)) {
await new Promise((resolve) => setTimeout(resolve, 10));
}
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Suggested change
while (!this.#connection!.isContextEOS(this.#contextId)) {
await new Promise((resolve) => setTimeout(resolve, 10));
}
await this.#connection!.getContextEOS(this.#contextId);

}

if (data.isFinal) {
context.eos = true;
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Suggested change
context.eos = true;
context.eos.resolve();

} catch (error) {
this.logger.error({ error }, 'Recv loop error');
for (const context of this.contextData.values()) {
context.eos = true;
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Suggested change
context.eos = true;
context.eos.reject(error);

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just a small thing, because the " " confused me at the ws.send part... i moved it to the place where it actually is described (at least in the comment ;-)).

and one message is better than two anyways :p

ps.: ts types ppbl missing

text: text + ' ', // must always end with a space
// ...(flushOnChunk && { flush: true }),
});
this.#connection!.sendContent(this.#contextId, text, false);
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Suggested change
this.#connection!.sendContent(this.#contextId, text, false);
this.#connection.sendContent(this.#contextId, text + " ", false);

Comment on lines +321 to +334
const textPkt = {
text: msg.text + ' ',
context_id: msg.contextId,
};

this.ws.send(JSON.stringify(textPkt));

if (msg.flush) {
const flushPkt = {
text: '',
context_id: msg.contextId,
};
this.ws.send(JSON.stringify(flushPkt));
}
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Suggested change
const textPkt = {
text: msg.text + ' ',
context_id: msg.contextId,
};
this.ws.send(JSON.stringify(textPkt));
if (msg.flush) {
const flushPkt = {
text: '',
context_id: msg.contextId,
};
this.ws.send(JSON.stringify(flushPkt));
}
const pkt = {
text: msg.text,
context_id: msg.contextId,
};
if (msg.flush) {
pkt.flush = true;
}
this.ws.send(JSON.stringify(pkt));

@Devesh36
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Devesh36 commented Nov 12, 2025

Yes @simllll i'm still working on the issue ;)
Thanks for the review 🙌

@simllll
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simllll commented Nov 12, 2025

Yes @simllll i'm still working on the issue ;) Thanks for the review 🙌

(y) the main issue are the lost messages, this was kinda hard to debug for me, as the isFinal was sometimes there and sometimes not.. ;) happy to help. let me know if you need another review or similar support

}
};

ws.on('message', messageHandler);
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@simllll simllll Nov 13, 2025

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regarding the "missing events": ws.once() could also solve it I guess

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elevenlabs new websocket connection on each turn

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