diff --git a/jme3-core/src/plugins/java/com/jme3/material/plugins/ShaderNodeDefinitionLoader.java b/jme3-core/src/plugins/java/com/jme3/material/plugins/ShaderNodeDefinitionLoader.java index f23397b635..dffb256609 100644 --- a/jme3-core/src/plugins/java/com/jme3/material/plugins/ShaderNodeDefinitionLoader.java +++ b/jme3-core/src/plugins/java/com/jme3/material/plugins/ShaderNodeDefinitionLoader.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2018 jMonkeyEngine + * Copyright (c) 2009-2025 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -38,13 +38,14 @@ import com.jme3.asset.ShaderNodeDefinitionKey; import com.jme3.util.blockparser.BlockLanguageParser; import com.jme3.util.blockparser.Statement; + import java.io.IOException; import java.io.InputStream; import java.util.List; /** * ShaderNodeDefinition file loader (.j3sn) - * + *
* a j3sn file is a block style file like j3md or j3m. It must contain one
* ShaderNodeDefinition{} block that contains several ShaderNodeDefinition{}
* blocks
@@ -53,16 +54,14 @@
*/
public class ShaderNodeDefinitionLoader implements AssetLoader {
- private ShaderNodeLoaderDelegate loaderDelegate;
-
@Override
public Object load(AssetInfo assetInfo) throws IOException {
- AssetKey k = assetInfo.getKey();
- if (!(k instanceof ShaderNodeDefinitionKey)) {
+ AssetKey> assetKey = assetInfo.getKey();
+ if (!(assetKey instanceof ShaderNodeDefinitionKey)) {
throw new IOException("ShaderNodeDefinition file must be loaded via ShaderNodeDefinitionKey");
}
- ShaderNodeDefinitionKey key = (ShaderNodeDefinitionKey) k;
- loaderDelegate = new ShaderNodeLoaderDelegate();
+ ShaderNodeDefinitionKey key = (ShaderNodeDefinitionKey) assetKey;
+ ShaderNodeLoaderDelegate loaderDelegate = new ShaderNodeLoaderDelegate();
InputStream in = assetInfo.openStream();
List