diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.vert b/jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.vert index d4242ee8ad..c1460cc9be 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.vert +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.vert @@ -10,8 +10,8 @@ // fog - jayfella #ifdef USE_FOG -varying float fog_distance; -uniform vec3 g_CameraPosition; + varying float fogDistance; + uniform vec3 g_CameraPosition; #endif uniform vec4 m_Ambient; @@ -186,6 +186,6 @@ void main(){ #endif #ifdef USE_FOG - fog_distance = distance(g_CameraPosition, (TransformWorld(modelSpacePos)).xyz); + fogDistance = distance(g_CameraPosition, (TransformWorld(modelSpacePos)).xyz); #endif -} \ No newline at end of file +} diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.vert b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.vert index 23427c0795..eb6cdd303c 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.vert +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.vert @@ -88,7 +88,7 @@ void main(){ #endif #ifdef USE_FOG - fogDistance = distance(g_CameraPosition, (g_WorldMatrix * modelSpacePos).xyz); + fogDistance = distance(g_CameraPosition, (TransformWorld(modelSpacePos)).xyz); #endif }