diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.frag b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.frag index 7e990aac80..c6630a0fa0 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.frag +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.frag @@ -20,7 +20,7 @@ uniform vec4 g_LightData[NB_LIGHTS]; uniform vec3 g_CameraPosition; #ifdef USE_FOG - #import "MatDefs/ShaderLib/MaterialFog.glsllib" + #import "Common/ShaderLib/MaterialFog.glsllib" #endif void main(){ diff --git a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AdvancedPBRTerrain.frag b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AdvancedPBRTerrain.frag index 48d0347154..d889ec82b7 100644 --- a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AdvancedPBRTerrain.frag +++ b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AdvancedPBRTerrain.frag @@ -11,9 +11,9 @@ #define ENABLE_PBRTerrainUtils_readPBRTerrainLayers 1 #import "Common/ShaderLib/module/pbrlighting/PBRLightingUtils.glsllib" -#import "Common/MatDefs/ShaderLib/PBRTerrainUtils.glsllib" +#import "Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib" #ifdef AFFLICTIONTEXTURE - #import "Common/MatDefs/ShaderLib/AfflictionLib.glsllib" + #import "Common/MatDefs/Terrain/Modular/AfflictionLib.glsllib" #endif //declare PBR Lighting vars diff --git a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib index 187a38351a..9dc9390c45 100644 --- a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib +++ b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib @@ -1,7 +1,7 @@ #ifndef __PBR_TERRAIN_UTILS_MODULE__ #define __PBR_TERRAIN_UTILS_MODULE__ - #import "Common/MatDefs/ShaderLib/PBRTerrainTextureLayer.glsl" + #import "Common/MatDefs/Terrain/Modular/PBRTerrainTextureLayer.glsl" #import "Common/ShaderLib/TangentUtils.glsllib" #import "Common/ShaderLib/TriPlanarUtils.glsllib" diff --git a/jme3-testdata/src/main/resources/Models/Tank/tank.j3m b/jme3-testdata/src/main/resources/Models/Tank/tank.j3m index dd13f8a06f..3cd8ac4287 100644 --- a/jme3-testdata/src/main/resources/Models/Tank/tank.j3m +++ b/jme3-testdata/src/main/resources/Models/Tank/tank.j3m @@ -1,4 +1,4 @@ -Material Tank : Common/MatDefs/Light/modular/PBRLighting.j3md { +Material Tank : Common/MatDefs/Light/PBRLighting.j3md { MaterialParameters { MetallicRoughnessMap : Flip Models/Tank/Tank_Occ_Rough_Metal.png