diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md index 7f0e970018..7d131ac92c 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md @@ -72,7 +72,7 @@ MaterialDef PBR Lighting { Boolean SeparateTexCoord // the light map is a gray scale ao map, on ly the r channel will be read. Boolean LightMapAsAOMap - + Boolean AoPackedInMRMap //shadows Int FilterMode Boolean HardwareShadows @@ -158,6 +158,7 @@ MaterialDef PBR Lighting { NORMAL_TYPE: NormalType VERTEX_COLOR : UseVertexColor AO_MAP: LightMapAsAOMap + AO_PACKED_IN_MR_MAP : AoPackedInMRMap NUM_MORPH_TARGETS: NumberOfMorphTargets NUM_TARGETS_BUFFERS: NumberOfTargetsBuffers HORIZON_FADE: HorizonFade