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chore(main): release 5.0.1 (#31)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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CHANGELOG.md

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# Changelog
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## [5.0.1](https://github.com/happy-turtle/oit-unity/compare/v5.0.0...v5.0.1) (2024-04-26)
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### Bug Fixes
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* **URP:** fix missing shader on URP build ([#30](https://github.com/happy-turtle/oit-unity/issues/30)) ([91cdcf8](https://github.com/happy-turtle/oit-unity/commit/91cdcf8610cfaf04e6b4c2c7e55d7abb054d4066))
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## [5.0.0](https://github.com/happy-turtle/oit-unity/compare/v4.0.0...v5.0.0) (2024-01-10)
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package.json

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{
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"name": "org.happy-turtle.order-independent-transparency",
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"version": "5.0.0",
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"version": "5.0.1",
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"unity": "2022.3",
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"displayName": "Order-independent Transparency",
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"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",
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"author": {
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"name": "Till Davin",
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"email": "[email protected]"
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},
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"dependencies": { },
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"dependencies": {},
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"samples": [
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{
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"displayName": "Post Process Demo",

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