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@@ -5,6 +5,52 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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## [3.6.2] - TBD
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See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-6-2) for details.
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### Changed
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#### Network
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- mbedTLS: Update to mbedTLS 3.6.4 ([GH-108382](https://github.com/godotengine/godot/pull/108382)).
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- mbedTLS: Update to mbedTLS 3.6.5 ([GH-111845](https://github.com/godotengine/godot/pull/111845)).
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#### Porting
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- Android: Update to target API 35, NDK r28, 16kb page size ([GH-108433](https://github.com/godotengine/godot/pull/108433)).
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- Android: Address API 35 UI changes ([GH-110255](https://github.com/godotengine/godot/pull/110255)).
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- Android: Set minsdk to 21, workaround `fseeko` error in Opus ([GH-111061](https://github.com/godotengine/godot/pull/111061)).
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- iOS: Switch window creation to UIScene ([GH-111103](https://github.com/godotengine/godot/pull/111103)).
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#### Thirdparty
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- Enable builds with miniupnpc API 18 ([GH-100389](https://github.com/godotengine/godot/pull/100389)).
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### Fixed
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#### Buildsystem
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- Fix build on macOS 26 by removing AGL framework link ([GH-110898](https://github.com/godotengine/godot/pull/110898)).
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#### Editor
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- Fix inability to assign script after clearing ([GH-108171](https://github.com/godotengine/godot/pull/108171)).
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- Fix Open Editor Data/Settings Folder menu in self-contained mode ([GH-110414](https://github.com/godotengine/godot/pull/110414)).
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#### Export
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- Fix order of operations for macOS template check ([GH-108930](https://github.com/godotengine/godot/pull/108930)).
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#### GUI
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- Fix Line breaking may not work correctly when using color tags with specific font ([GH-109695](https://github.com/godotengine/godot/pull/109695)).
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#### Rendering
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- Batching: Fix `MultiRect` casting to wrong type ([GH-109111](https://github.com/godotengine/godot/pull/109111)).
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## [3.6.1] - 2025-06-25
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See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-6-1) for details.
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- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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