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ccpFromSize and ccpLineIntersect
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bindings/2.2074/Cocos2d.bro

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5557,14 +5557,14 @@ class cocos2d {
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static cocos2d::CCPoint ccpCompMult(cocos2d::CCPoint const&, cocos2d::CCPoint const&);
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static float ccpDistance(cocos2d::CCPoint const&, cocos2d::CCPoint const&) = m1 0x2d8278, imac 0x342880, ios 0x1b1dec;
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static cocos2d::CCPoint ccpForAngle(float);
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static cocos2d::CCPoint ccpFromSize(cocos2d::CCSize const& size) = ios inline {
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static cocos2d::CCPoint ccpFromSize(cocos2d::CCSize const& size) = m1 0x2d83dc, imac 0x342a90, ios inline {
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return size;
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}
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static bool ccpFuzzyEqual(cocos2d::CCPoint const&, cocos2d::CCPoint const&, float);
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static cocos2d::CCPoint ccpIntersectPoint(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&);
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static float ccpLength(cocos2d::CCPoint const&);
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static cocos2d::CCPoint ccpLerp(cocos2d::CCPoint const&, cocos2d::CCPoint const&, float) = m1 0x2d830c, imac 0x342960, ios 0x1b1e78;
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static bool ccpLineIntersect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, float*, float*) = ios 0x1b1f4c;
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static bool ccpLineIntersect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, float*, float*) = m1 0x2d8538, imac 0x342c70, ios 0x1b1f4c;
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static cocos2d::CCPoint ccpNormalize(cocos2d::CCPoint const&) = imac 0x3428c0, m1 0x2d82a8, ios 0x1b1e1c;
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static cocos2d::CCPoint ccpRotateByAngle(cocos2d::CCPoint const&, cocos2d::CCPoint const&, float);
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static bool ccpSegmentIntersect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&);

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