@@ -1435,14 +1435,14 @@ var LibraryGL = {
14351435#if MAX_WEBGL_VERSION >= 2
14361436 if ( { { { isCurrentContextWebGL2( ) } } } ) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
14371437 if ( GLctx . currentPixelUnpackBufferBinding || ! imageSize ) {
1438- GLctx [ ' compressedTexImage2D' ] ( target , level , internalFormat , width , height , border , imageSize , data ) ;
1438+ GLctx . compressedTexImage2D ( target , level , internalFormat , width , height , border , imageSize , data ) ;
14391439 } else {
1440- GLctx [ ' compressedTexImage2D' ] ( target , level , internalFormat , width , height , border , HEAPU8 , data , imageSize ) ;
1440+ GLctx . compressedTexImage2D ( target , level , internalFormat , width , height , border , HEAPU8 , data , imageSize ) ;
14411441 }
14421442 return ;
14431443 }
14441444#endif
1445- GLctx [ ' compressedTexImage2D' ] ( target , level , internalFormat , width , height , border , data ? { { { makeHEAPView ( 'U8' , 'data' , 'data+imageSize' ) } } } : null ) ;
1445+ GLctx . compressedTexImage2D ( target , level , internalFormat , width , height , border , data ? { { { makeHEAPView ( 'U8' , 'data' , 'data+imageSize' ) } } } : null ) ;
14461446 } ,
14471447
14481448
@@ -1451,14 +1451,14 @@ var LibraryGL = {
14511451#if MAX_WEBGL_VERSION >= 2
14521452 if ( { { { isCurrentContextWebGL2( ) } } } ) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
14531453 if ( GLctx . currentPixelUnpackBufferBinding || ! imageSize ) {
1454- GLctx [ ' compressedTexSubImage2D' ] ( target , level , xoffset , yoffset , width , height , format , imageSize , data ) ;
1454+ GLctx . compressedTexSubImage2D ( target , level , xoffset , yoffset , width , height , format , imageSize , data ) ;
14551455 } else {
1456- GLctx [ ' compressedTexSubImage2D' ] ( target , level , xoffset , yoffset , width , height , format , HEAPU8 , data , imageSize ) ;
1456+ GLctx. compressedTexSubImage2D ( target , level , xoffset , yoffset , width , height , format , HEAPU8 , data , imageSize ) ;
14571457 }
14581458 return ;
14591459 }
14601460#endif
1461- GLctx [ ' compressedTexSubImage2D' ] ( target , level , xoffset , yoffset , width , height , format , data ? { { { makeHEAPView ( 'U8' , 'data' , 'data+imageSize' ) } } } : null ) ;
1461+ GLctx . compressedTexSubImage2D ( target , level , xoffset , yoffset , width , height , format , data ? { { { makeHEAPView ( 'U8' , 'data' , 'data+imageSize' ) } } } : null ) ;
14621462 } ,
14631463
14641464 $computeUnpackAlignedImageSize : function ( width , height , sizePerPixel , alignment ) {
@@ -1941,7 +1941,7 @@ var LibraryGL = {
19411941 }
19421942#if MAX_WEBGL_VERSION >= 2
19431943 else {
1944- param = GLctx [ ' getQueryParameter' ] ( query , pname ) ;
1944+ param = GLctx . getQueryParameter ( query , pname ) ;
19451945 }
19461946#endif
19471947 var ret ;
@@ -3642,7 +3642,7 @@ var LibraryGL = {
36423642 _emulGlGenVertexArrays ( n , arrays ) ;
36433643#else
36443644#if GL_ASSERTIONS
3645- assert ( GLctx [ ' createVertexArray' ] , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
3645+ assert ( GLctx . createVertexArray , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
36463646#endif
36473647 __glGenObject ( n , arrays , 'createVertexArray' , GL . vaos
36483648#if GL_ASSERTIONS
@@ -3661,11 +3661,11 @@ var LibraryGL = {
36613661 _emulGlDeleteVertexArrays ( n , vaos ) ;
36623662#else
36633663#if GL_ASSERTIONS
3664- assert ( GLctx [ ' deleteVertexArray' ] , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
3664+ assert ( GLctx . deleteVertexArray , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
36653665#endif
36663666 for ( var i = 0 ; i < n ; i ++ ) {
36673667 var id = { { { makeGetValue ( 'vaos' , 'i*4' , 'i32' ) } } } ;
3668- GLctx [ ' deleteVertexArray' ] ( GL . vaos [ id ] ) ;
3668+ GLctx . deleteVertexArray ( GL . vaos [ id ] ) ;
36693669 GL . vaos [ id ] = null ;
36703670 }
36713671#endif
@@ -3680,9 +3680,9 @@ var LibraryGL = {
36803680 _emulGlBindVertexArray ( vao ) ;
36813681#else
36823682#if GL_ASSERTIONS
3683- assert ( GLctx [ ' bindVertexArray' ] , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
3683+ assert ( GLctx . bindVertexArray , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
36843684#endif
3685- GLctx [ ' bindVertexArray' ] ( GL . vaos [ vao ] ) ;
3685+ GLctx . bindVertexArray ( GL . vaos [ vao ] ) ;
36863686#endif
36873687#if FULL_ES2 || LEGACY_GL_EMULATION
36883688 var ibo = GLctx . getParameter ( 0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/ ) ;
@@ -3699,12 +3699,12 @@ var LibraryGL = {
36993699 return _emulGlIsVertexArray ( array ) ;
37003700#else
37013701#if GL_ASSERTIONS
3702- assert ( GLctx [ ' isVertexArray' ] , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
3702+ assert ( GLctx . isVertexArray , 'Must have WebGL2 or OES_vertex_array_object to use vao' ) ;
37033703#endif
37043704
37053705 var vao = GL . vaos [ array ] ;
37063706 if ( ! vao ) return 0 ;
3707- return GLctx [ ' isVertexArray' ] ( vao ) ;
3707+ return GLctx . isVertexArray ( vao ) ;
37083708#endif
37093709 } ,
37103710
@@ -3860,25 +3860,25 @@ var LibraryGL = {
38603860 glVertexAttribDivisor__sig : 'vii' ,
38613861 glVertexAttribDivisor : function ( index , divisor ) {
38623862#if GL_ASSERTIONS
3863- assert ( GLctx [ ' vertexAttribDivisor' ] , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
3863+ assert ( GLctx . vertexAttribDivisor , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
38643864#endif
3865- GLctx [ ' vertexAttribDivisor' ] ( index , divisor ) ;
3865+ GLctx . vertexAttribDivisor ( index , divisor ) ;
38663866 } ,
38673867
38683868 glDrawArraysInstanced__sig : 'viiii' ,
38693869 glDrawArraysInstanced : function ( mode , first , count , primcount ) {
38703870#if GL_ASSERTIONS
3871- assert ( GLctx [ ' drawArraysInstanced' ] , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
3871+ assert ( GLctx . drawArraysInstanced , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
38723872#endif
3873- GLctx [ ' drawArraysInstanced' ] ( mode , first , count , primcount ) ;
3873+ GLctx . drawArraysInstanced ( mode , first , count , primcount ) ;
38743874 } ,
38753875
38763876 glDrawElementsInstanced__sig : 'viiipi' ,
38773877 glDrawElementsInstanced : function ( mode , count , type , indices , primcount ) {
38783878#if GL_ASSERTIONS
3879- assert ( GLctx [ ' drawElementsInstanced' ] , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
3879+ assert ( GLctx . drawElementsInstanced , 'Must have ANGLE_instanced_arrays extension or WebGL 2 to use WebGL instancing' ) ;
38803880#endif
3881- GLctx [ ' drawElementsInstanced' ] ( mode , count , type , indices , primcount ) ;
3881+ GLctx . drawElementsInstanced ( mode , count , type , indices , primcount ) ;
38823882 } ,
38833883
38843884 // OpenGL Desktop/ES 2.0 instancing extensions compatibility
@@ -3901,7 +3901,7 @@ var LibraryGL = {
39013901 glDrawBuffers__sig : 'vip' ,
39023902 glDrawBuffers : function ( n , bufs ) {
39033903#if GL_ASSERTIONS
3904- assert ( GLctx [ ' drawBuffers' ] , 'Must have WebGL2 or WEBGL_draw_buffers extension to use drawBuffers' ) ;
3904+ assert ( GLctx . drawBuffers , 'Must have WebGL2 or WEBGL_draw_buffers extension to use drawBuffers' ) ;
39053905#endif
39063906#if GL_ASSERTIONS
39073907 assert ( n < tempFixedLengthArray . length , 'Invalid count of numBuffers=' + n + ' passed to glDrawBuffers (that many draw buffer points do not exist in GL)' ) ;
@@ -3912,7 +3912,7 @@ var LibraryGL = {
39123912 bufArray [ i ] = { { { makeGetValue ( 'bufs' , 'i*4' , 'i32' ) } } } ;
39133913 }
39143914
3915- GLctx [ ' drawBuffers' ] ( bufArray ) ;
3915+ GLctx . drawBuffers ( bufArray ) ;
39163916 } ,
39173917
39183918 // OpenGL ES 2.0 draw buffer extensions compatibility
@@ -4197,8 +4197,8 @@ function createGLPassthroughFunctions(lib, funcs) {
41974197 const num = data [ 0 ] ;
41984198 const names = data [ 1 ] ;
41994199 const args = range ( num ) . map ( ( i ) => 'x' + i ) . join ( ', ' ) ;
4200- const plainStub = '(function(' + args + ') { GLctx[\' NAME\'] (' + args + ') })' ;
4201- const returnStub = '(function(' + args + ') { return GLctx[\' NAME\'] (' + args + ') })' ;
4200+ const plainStub = '(function(' + args + ') { GLctx. NAME(' + args + ') })' ;
4201+ const returnStub = '(function(' + args + ') { return GLctx. NAME(' + args + ') })' ;
42024202 const sigEnd = range ( num ) . map ( ( ) => 'i' ) . join ( '' ) ;
42034203 names . split ( ' ' ) . forEach ( ( name ) => {
42044204 let stub = plainStub ;
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