Commit 0d51efa
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Linear scanning in CompileUnit.iter_DIEs() (#625)
CompileUnit.iter_DIEs() is unnecessarily convoluted in terms of parse logic. Its purpose it to return the DIEs as they appear in the info section, but instead it performs recursive tree traversal via CompileUnit.iter_DIE_children(), which contains the more complicated logic of going over immediate children of a DIE. On a siblingless DIE tree (which is rare in practice but allowed by the format), this will contain extra work of parsing the whole subtree only to throw away the children of children.
Physically, DIEs are stored linearly. Logically, they are a tree. iter_DIEs() is expected to return a flat collection, but it does so by building a tree (out of a flat collection) and then flattening it. This PR changes iter_DIEs() to parse sequentially instead.
As a matter of performance, it shaves 5-7% from the linear scan time using iter_DIEs(). Tested on one rather artificial example; the speedup on real life DWARF might vary. Does not fix #623, but somewhat helps them.
As a downside, it duplicates the caching and the tree building logic already present in CompileUnit.iter_DIE_children().1 parent ecbd17e commit 0d51efa
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