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Fixes #304

It includes changes from #363

Live example: https://glitch.com/edit/#!/equinox-succulent-bat?path=index.html%3A12%3A28
I have only tested this with Quest 2

zach-capalbo and others added 4 commits June 24, 2021 18:13
At least in the current version of the WebXR spec, `handedness` is a property of XRInputSource (`xrController`), rather than Gamepad.
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This PR is merged in the community fork #5

@vincentfretin vincentfretin merged commit cc54469 into c-frame:master Nov 4, 2022
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The changes are now also in this repo.

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[gamepad-controls] Support rotation with secondary WebXR controller

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