@@ -1982,27 +1982,27 @@ and [<NoEquality; NoComparison>] World =
19821982 member internal this.AdvancementCleared =
19831983 this.AmbientState.AdvancementCleared
19841984
1985- /// Get the number of updates that transpired between this and the previous frame.
1985+ /// Get the number of updates, that the world transpired, between this and the previous frame.
19861986 member this.UpdateDelta =
19871987 AmbientState.getUpdateDelta this.AmbientState
19881988
1989- /// Get the number of updates that have transpired in the world, as of when the current frame began.
1989+ /// Get the number of updates, that the world had transpired , as of when the current frame began.
19901990 member this.UpdateTime =
19911991 AmbientState.getUpdateTime this.AmbientState
19921992
1993- /// Get the amount of clock time, in seconds, that advanced between this and the previous frame.
1993+ /// Get the amount of clock time, in seconds that the world advanced, between this and the previous frame.
19941994 member this.ClockDelta =
19951995 AmbientState.getClockDelta this.AmbientState
19961996
19971997 /// Get the clock time, in seconds that the world had advanced, as of when the current frame began.
19981998 member this.ClockTime =
19991999 AmbientState.getClockTime this.AmbientState
20002000
2001- /// Get the tick delta as a number of environment ticks, that advanced between this and the previous frame.
2001+ /// Get the tick delta, as a number of environment ticks that the world advanced, between this and the previous frame.
20022002 member this.TickDelta =
20032003 AmbientState.getTickDelta this.AmbientState
20042004
2005- /// Get the tick time as a number of environment ticks that the world had advanced, as of when the current frame began.
2005+ /// Get the tick time, as a number of environment ticks that the world had advanced, as of when the current frame began.
20062006 member this.TickTime =
20072007 AmbientState.getTickTime this.AmbientState
20082008
@@ -2014,11 +2014,11 @@ and [<NoEquality; NoComparison>] World =
20142014 member this.GameTime =
20152015 AmbientState.getGameTime this.AmbientState
20162016
2017- /// Get the amount of reality time span that advanced between this and the previous frame.
2017+ /// Get the amount of reality time span, that advanced between this and the previous frame.
20182018 member this.DateDelta =
20192019 AmbientState.getDateDelta this.AmbientState
20202020
2021- /// Get the reality date time as of when the current frame began.
2021+ /// Get the reality date time, as of when the current frame began.
20222022 member this.DateTime =
20232023 AmbientState.getDateTime this.AmbientState
20242024
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