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* Add authentication to chat messages
* refactor: Improve typing of chat message methods in transports
* feat: Only allow players to post chat messages
* refactor: Always await metadata in `Master#onChatMessage`
Metadata is only used for authentication, which always runs
asynchronously in any case. If the storage API actually is synchronous,
`await` will have no effect.
Co-authored-by: Chris Swithinbank <swithinbank@gmail.com>
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