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mesh-particle-blend

A Blender addon that creates a point cloud that blends between two meshes using Geometry Nodes

Install

Install the latest version of the addon from here.

Warning

This version works on Blender 4.2. To use it on Blender 4.1, install version 1.0.0.

Use Addon

Screenshot 2024-11-03 160026

Select two meshes, then in the Object menu choose either Mesh Particle Blend (objects will lose all transforms), or chooses Mesh Particle Blend (Keep Transforms).

The created point cloud will have a Geometry Nodes modifier applied to it, which will be used to control the effect.

Important

In the shading tab, a new Node group called mpb_attributes will be available. If an object is chosen to render as the point cloud instance, this node group can be used to access various properties of the point cloud. Make sure the material is applied to the object being instanced, not to the point cloud.

Screenshot 2025-02-03 141905

Credits

Thanks to NodeToPython for making this project possible.

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A Blender addon that creates a point cloud that blends between two meshes using Geometry Nodes

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