@@ -261,7 +261,7 @@ interact with objects with their hands.
261261[ gamepad ] : https://developer.mozilla.org/docs/Web/API/Gamepad_API/Using_the_Gamepad_API 
262262
263263A-Frame provides components for controllers across the spectrum as supported by
264- their respective WebVR  browsers through the [ Gamepad Web API] [ gamepad ] . There
264+ their respective WebXR  browsers through the [ Gamepad Web API] [ gamepad ] . There
265265are components for Vive, Oculus Touch, Meta Quest and Oculus Go controllers.
266266
267267To inspect the Gamepad object for poking around or to get the Gamepad ID, we
@@ -354,12 +354,12 @@ and Oculus Rift with Touch provide 6DoF and controllers for both hands. HTC
354354Vive also provides trackers for tracking additional objects in the real world
355355into VR.
356356
357- [ rocks ] : https://webvr.rocks  
357+ [ immersiveweb ] : https://immersiveweb.dev  
358358[ vivecomponent ] : ../components/vive-controls.md 
359359
360360To add controllers for HTC Vive, use the [ vive-controls
361- component] [ vivecomponent ]  for both hands. Then try it out on a [ WebVR -enabled
362- desktop browser] [ rocks ] :
361+ component] [ vivecomponent ]  for both hands. Then try it out on a [ WebXR -enabled
362+ desktop browser] [ immersiveweb ] :
363363
364364``` html 
365365<a-entity  vive-controls =" hand: left" a-entity >
@@ -369,8 +369,8 @@ desktop browser][rocks]:
369369[ metatouchcomponent ] : ../components/meta-touch-controls.md 
370370
371371To add controllers for Oculus Touch, use the [ meta-touch-controls
372- component] [ metatouchcomponent ]  for both hands. Then try it out on a [ WebVR -enabled
373- desktop  browser] [ rocks ] :
372+ component] [ metatouchcomponent ]  for both hands. Then try it out on a [ WebXR -enabled
373+ browser] [ immersiveweb ] :
374374
375375``` html 
376376<a-entity  meta-touch-controls =" hand: left" a-entity >
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