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README.md

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Original file line numberDiff line numberDiff line change
@@ -104,7 +104,7 @@ and publishing now, remix the starter example on:
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```html
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<html>
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<head>
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<script src="https://aframe.io/releases/1.0.1/aframe.min.js"></script>
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<script src="https://aframe.io/releases/1.0.2/aframe.min.js"></script>
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</head>
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<body>
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<a-scene>
@@ -119,7 +119,7 @@ and publishing now, remix the starter example on:
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```
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With A-Frame's [entity-component
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architecture](https://aframe.io/docs/1.0.1/introduction/entity-component-system.html), we can drop in community
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architecture](https://aframe.io/docs/1.0.2/introduction/entity-component-system.html), we can drop in community
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components from the ecosystem (e.g., ocean, physics) and plug them into our
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objects straight from HTML:
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@@ -128,7 +128,7 @@ objects straight from HTML:
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```html
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<html>
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<head>
131-
<script src="https://aframe.io/releases/1.0.1/aframe.min.js"></script>
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<script src="https://aframe.io/releases/1.0.2/aframe.min.js"></script>
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<script src="https://unpkg.com/[email protected]/dist/aframe-particle-system-component.min.js"></script>
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<script src="https://unpkg.com/aframe-extras.ocean@%5E3.5.x/dist/aframe-extras.ocean.min.js"></script>
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<script src="https://unpkg.com/[email protected]/dist/gradientsky.min.js"></script>
@@ -159,11 +159,11 @@ objects straight from HTML:
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### Builds
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To use the latest stable build of A-Frame, include [`aframe.min.js`](https://aframe.io/releases/1.0.1/aframe.min.js):
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To use the latest stable build of A-Frame, include [`aframe.min.js`](https://aframe.io/releases/1.0.2/aframe.min.js):
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164164
```js
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<head>
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<script src="https://aframe.io/releases/1.0.1/aframe.min.js"></script>
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<script src="https://aframe.io/releases/1.0.2/aframe.min.js"></script>
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</head>
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```
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dist/aframe-v1.0.1.min.js.map

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This file was deleted.

dist/aframe-v1.0.1.js renamed to dist/aframe-v1.0.2.js

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@@ -65819,7 +65819,7 @@ function extend() {
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},{}],54:[function(_dereq_,module,exports){
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module.exports={
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"name": "aframe",
65822-
"version": "1.0.1",
65822+
"version": "1.0.2",
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"description": "A web framework for building virtual reality experiences.",
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"homepage": "https://aframe.io/",
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"main": "dist/aframe-master.js",
@@ -65838,7 +65838,7 @@ module.exports={
6583865838
"lint:fix": "semistandard --fix",
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"precommit": "npm run lint",
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"prepush": "node scripts/testOnlyCheck.js",
65841-
"prerelease": "cross-env FOR_RELEASE=true node scripts/release.js 1.0.0 1.0.1",
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"prerelease": "cross-env node scripts/release.js 1.0.1 1.0.2",
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"start": "npm run dev",
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"start:https": "cross-env SSL=true npm run dev",
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"test": "karma start ./tests/karma.conf.js",
@@ -68872,9 +68872,11 @@ module.exports.Component = registerComponent('look-controls', {
6887268872
},
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6887468874
init: function () {
68875+
this.deltaYaw = 0;
6887568876
this.previousHMDPosition = new THREE.Vector3();
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this.hmdQuaternion = new THREE.Quaternion();
68877-
this.hmdEuler = new THREE.Euler();
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this.magicWindowAbsoluteEuler = new THREE.Euler();
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this.magicWindowDeltaEuler = new THREE.Euler();
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this.position = new THREE.Vector3();
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// To save / restore camera pose
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this.savedRotation = new THREE.Vector3();
@@ -68902,6 +68904,7 @@ module.exports.Component = registerComponent('look-controls', {
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6890368905
setupMagicWindowControls: function () {
6890468906
var magicWindowControls;
68907+
6890568908
// Only on mobile devices and only enabled if DeviceOrientation permission has been granted.
6890668909
if (utils.device.isMobile()) {
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magicWindowControls = this.magicWindowControls = new THREE.DeviceOrientationControls(this.magicWindowObject);
@@ -69055,39 +69058,56 @@ module.exports.Component = registerComponent('look-controls', {
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var poseMatrix = new THREE.Matrix4();
6905669059

6905769060
return function () {
69058-
var hmdEuler = this.hmdEuler;
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var object3D = this.el.object3D;
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var pitchObject = this.pitchObject;
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var yawObject = this.yawObject;
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var pose;
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var sceneEl = this.el.sceneEl;
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69065-
// WebXR API updates applies headset pose to the object3D matrixWorld internally.
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// Reflect values back on position, rotation, scale so setAttribute returns expected values.
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if (sceneEl.is('vr-mode') && sceneEl.hasWebXR) {
69068-
pose = sceneEl.renderer.xr.getCameraPose();
69069-
if (pose) {
69070-
poseMatrix.elements = pose.transform.matrix;
69071-
poseMatrix.decompose(object3D.position, object3D.rotation, object3D.scale);
69067+
// In VR mode, THREE is in charge of updating the camera pose.
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if (sceneEl.is('vr-mode') && sceneEl.checkHeadsetConnected()) {
69069+
// With WebXR THREE applies headset pose to the object3D matrixWorld internally.
69070+
// Reflect values back on position, rotation, scale for getAttribute to return the expected values.
69071+
if (sceneEl.hasWebXR) {
69072+
pose = sceneEl.renderer.xr.getCameraPose();
69073+
if (pose) {
69074+
poseMatrix.elements = pose.transform.matrix;
69075+
poseMatrix.decompose(object3D.position, object3D.rotation, object3D.scale);
69076+
}
6907269077
}
69078+
return;
6907369079
} else {
6907469080
object3D.updateMatrix();
6907569081
}
6907669082

69077-
// In VR mode, THREE is in charge of updating the camera rotation.
69078-
if (sceneEl.is('vr-mode') && sceneEl.checkHeadsetConnected()) { return; }
69079-
// Calculate magic window HMD quaternion.
69080-
if (this.magicWindowControls && this.magicWindowControls.enabled) {
69081-
this.magicWindowControls.update();
69082-
hmdEuler.setFromQuaternion(this.magicWindowObject.quaternion, 'YXZ');
69083-
}
69083+
this.updateMagicWindowOrientation();
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6908569085
// On mobile, do camera rotation with touch events and sensors.
69086-
object3D.rotation.x = hmdEuler.x + pitchObject.rotation.x;
69087-
object3D.rotation.y = hmdEuler.y + yawObject.rotation.y;
69086+
object3D.rotation.x = this.magicWindowDeltaEuler.x + pitchObject.rotation.x;
69087+
object3D.rotation.y = this.magicWindowDeltaEuler.y + yawObject.rotation.y;
69088+
object3D.rotation.z = this.magicWindowDeltaEuler.z;
6908869089
};
6908969090
})(),
6909069091

69092+
updateMagicWindowOrientation: function () {
69093+
var magicWindowAbsoluteEuler = this.magicWindowAbsoluteEuler;
69094+
var magicWindowDeltaEuler = this.magicWindowDeltaEuler;
69095+
// Calculate magic window HMD quaternion.
69096+
if (this.magicWindowControls && this.magicWindowControls.enabled) {
69097+
this.magicWindowControls.update();
69098+
magicWindowAbsoluteEuler.setFromQuaternion(this.magicWindowObject.quaternion, 'YXZ');
69099+
if (!this.previousMagicWindowYaw && magicWindowAbsoluteEuler.y !== 0) {
69100+
this.previousMagicWindowYaw = magicWindowAbsoluteEuler.y;
69101+
}
69102+
if (this.previousMagicWindowYaw) {
69103+
magicWindowDeltaEuler.x = magicWindowAbsoluteEuler.x;
69104+
magicWindowDeltaEuler.y += magicWindowAbsoluteEuler.y - this.previousMagicWindowYaw;
69105+
magicWindowDeltaEuler.z = magicWindowAbsoluteEuler.z;
69106+
this.previousMagicWindowYaw = magicWindowAbsoluteEuler.y;
69107+
}
69108+
}
69109+
},
69110+
6909169111
/**
6909269112
* Translate mouse drag into rotation.
6909369113
*
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6912669146
* Register mouse down to detect mouse drag.
6912769147
*/
6912869148
onMouseDown: function (evt) {
69129-
if (!this.data.enabled) { return; }
69149+
var sceneEl = this.el.sceneEl;
69150+
if (!this.data.enabled || sceneEl.is('vr-mode')) { return; }
6913069151
// Handle only primary button.
6913169152
if (evt.button !== 0) { return; }
6913269153

69133-
var sceneEl = this.el.sceneEl;
6913469154
var canvasEl = sceneEl && sceneEl.canvas;
6913569155

6913669156
this.mouseDown = true;
@@ -69172,7 +69192,9 @@ module.exports.Component = registerComponent('look-controls', {
6917269192
* Register touch down to detect touch drag.
6917369193
*/
6917469194
onTouchStart: function (evt) {
69175-
if (evt.touches.length !== 1 || !this.data.touchEnabled) { return; }
69195+
if (evt.touches.length !== 1 ||
69196+
!this.data.touchEnabled ||
69197+
this.el.sceneEl.is('vr-mode')) { return; }
6917669198
this.touchStart = {
6917769199
x: evt.touches[0].pageX,
6917869200
y: evt.touches[0].pageY
@@ -69216,6 +69238,7 @@ module.exports.Component = registerComponent('look-controls', {
6921669238
if (!this.el.sceneEl.checkHeadsetConnected()) { return; }
6921769239
this.saveCameraPose();
6921869240
this.el.object3D.position.set(0, 0, 0);
69241+
this.el.object3D.rotation.set(0, 0, 0);
6921969242
this.el.object3D.updateMatrix();
6922069243
},
6922169244

@@ -70739,7 +70762,10 @@ module.exports.Component = registerComponent('device-orientation-permission-ui',
7073970762
}
7074070763

7074170764
// Show alert on iPad if Safari is on desktop mode.
70742-
if (utils.device.isMobileDeviceRequestingDesktopSite()) { this.showMobileDesktopModeAlert(); }
70765+
if (utils.device.isMobileDeviceRequestingDesktopSite()) {
70766+
this.showMobileDesktopModeAlert();
70767+
return;
70768+
}
7074370769

7074470770
// Browser doesn't support or doesn't require permission to DeviceOrientationEvent API.
7074570771
if (typeof DeviceOrientationEvent === 'undefined' || !DeviceOrientationEvent.requestPermission) {
@@ -80131,7 +80157,7 @@ _dereq_('./core/a-mixin');
8013180157
_dereq_('./extras/components/');
8013280158
_dereq_('./extras/primitives/');
8013380159

80134-
console.log('A-Frame Version: 1.0.1 (Date 2019-12-20, Commit #7b1a50f7)');
80160+
console.log('A-Frame Version: 1.0.2 (Date 2019-12-23, Commit #52b781c6)');
8013580161
console.log('three Version (https://github.com/supermedium/three.js):',
8013680162
pkg.dependencies['super-three']);
8013780163
console.log('WebVR Polyfill Version:', pkg.dependencies['webvr-polyfill']);
@@ -84576,4 +84602,4 @@ module.exports = getWakeLock();
8457684602

8457784603
},{"./util.js":193}]},{},[153])(153)
8457884604
});
84579-
//# sourceMappingURL=aframe-v1.0.1.js.map
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//# sourceMappingURL=aframe-v1.0.2.js.map

dist/aframe-v1.0.1.js.map renamed to dist/aframe-v1.0.2.js.map

Lines changed: 5 additions & 5 deletions
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