You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: src/scripts/eastern_kingdoms/burning_steppes/molten_core/boss_majordomo_executus.cpp
+38-21Lines changed: 38 additions & 21 deletions
Original file line number
Diff line number
Diff line change
@@ -53,6 +53,7 @@ enum
53
53
SPELL_SEPARATION_ANXIETY = 21094, // Cast onto all adds at start by Majordomo Executus, if adds move out of range, they will cast spell 21095 on themselves
54
54
55
55
SPELL_VISUAL_TELEPORT = 19484, // Visual used after fight ending dialogue to teleport to Ragnaros
56
+
SPELL_MAJORDOMO_TELEPORT = 19527, // Spell cast to facilitate teleporting of Majordomo to Ragnaros
56
57
SPELL_ELEMENTAL_FIRE = 19773, // Spell used by Ragnaros to kill Majordomo Executus
57
58
SPELL_SUMMON_RAGNAROS = 19774, // Spell used by Majordomo Executus to summon Ragnaros
58
59
@@ -102,6 +103,8 @@ struct boss_majordomoAI : public ScriptedAI
102
103
bool DialogueDefeatStart1 = false;
103
104
bool DialogueDefeatStart2 = false;
104
105
bool DialogueDefeatStart3 = false;
106
+
bool DialogueTeleportStart = false;
107
+
bool DialogueTeleportFinished = false;
105
108
106
109
// Ragnaros Event
107
110
uint32 DialogueRagnaros_M;
@@ -287,24 +290,6 @@ struct boss_majordomoAI : public ScriptedAI
287
290
}
288
291
}
289
292
290
-
// Teleport to Ragnaros after dialogue sequence has concluded
291
-
voidDomoTP()
292
-
{
293
-
// Summon new copy of Majordomo at Ragnaros Event position
0 commit comments