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-[ ] Fix the bug about the `clearInventory: true`. It does not restore inventory when the menu is closed.
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-[ ] Add the support for the `http://textures.minecraft.net/texture/e34969c2684e4f62d5f87875460441a9f849d296c01e4c621636bb6acda696f7` in the URL of a custom head.
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-[ ] Update pom.xml for add {projet.version} in plugin.yml
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-[ ] Add matrix support for slot (like this: https://abstractmenus.github.io/docs/general/item_format.html#way-4-matrix)
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-[ ] Adding more logs on the errors that can occur with custom items like ItemAdder, this will cause an error but the user will not have the information of why, for example when the item does not exist.
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# Unreleased
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# 1.0.2.4
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- Added replacement of , by . for placeholders requirements. If your placeholder returns a number with a comma instead of a period, the plugin can handle that.
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- Added base64 MaterialLoader. Allows to load ItemStack with all the data it can contain.
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- Added cooldown on button click. The default cooldown will be 350ms.
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- Fix Folia with VersionChecker [#35](https://github.com/Maxlego08/zMenu/issues/35)
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- Fix error with mini message format in 1.16
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- Fix JUMP Button
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- Change `/zm save <item name> <base64/yml>`, saves an element in YML or base64 format. The base64 format will save the itemStack with all its data.
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- Change `page` from JUMP Button to `toPage`
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# 1.0.2.3
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- Fixed the pattern display, they will now appear first and let the more important buttons pass over
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