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#defineDEFAULT_MAX_ACCELERATION {9000,9000,150,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#defineDEFAULT_MAX_ACCELERATION {9000,9000,100,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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#defineDEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
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#defineDEFAULT_RETRACT_ACCELERATION 7000 // X, Y, Z and E max acceleration in mm/s^2 for r retracts
// minimum time in microseconds that a movement needs to take if the buffer is emptied. Increase this number if you see blobs while printing high speed & high detail. It will slowdown on the detailed stuff.
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#defineDEFAULT_MINSEGMENTTIME 20000
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#defineDEFAULT_XYJERK 30.0*60
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#defineDEFAULT_ZJERK10.0*60
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#defineDEFAULT_XYJERK 30.0 // (mm/sec)
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#defineDEFAULT_ZJERK0.4 // (mm/sec)
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// The watchdog waits for the watchperiod in milliseconds whenever an M104 or M109 increases the target temperature
@@ -162,15 +177,15 @@ const int dropsegments=5; //everything with this number of steps will be ignore
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//#define TEMP_HYSTERESIS 5 // (C°) range of +/- temperatures considered "close" to the target one
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//// The minimal temperature defines the temperature below which the heater will not be enabled
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#defineHEATER_0_MINTEMP 5
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//#define HEATER_0_MINTEMP 5
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//#define HEATER_1_MINTEMP 5
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//#define BED_MINTEMP 5
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// When temperature exceeds max temp, your heater will be switched off.
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// This feature exists to protect your hotend from overheating accidentally, but *NOT* from thermistor short/failure!
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// You should use MINTEMP for thermistor short/failure protection.
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#defineHEATER_0_MAXTEMP 275
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//#define HEATER_0_MAXTEMP 275
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//#define_HEATER_1_MAXTEMP 275
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//#define BED_MAXTEMP 150
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@@ -246,9 +261,9 @@ const int dropsegments=5; //everything with this number of steps will be ignore
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// The number of linear motions that can be in the plan at any give time.
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// THE BLOCK_BUFFER_SIZE NEEDS TO BE A POWER OF 2, i.g. 8,16,32 because shifts and ors are used to do the ringbuffering.
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#if defined SDSUPPORT
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#defineBLOCK_BUFFER_SIZE16 // SD,LCD,Buttons take more memory, block buffer needs to be smaller
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#defineBLOCK_BUFFER_SIZE8 // SD,LCD,Buttons take more memory, block buffer needs to be smaller
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