diff --git a/sdk/tests/conformance2/wasm/readpixels-16gb-wasm-memory.html b/sdk/tests/conformance2/wasm/readpixels-16gb-wasm-memory.html index 06a1bf7fc..af74678dd 100644 --- a/sdk/tests/conformance2/wasm/readpixels-16gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/readpixels-16gb-wasm-memory.html @@ -23,7 +23,7 @@ debug("Tests that gl.readPixels() can be called on WebAssembly Memory of 16GB in size."); debug(""); let wtu = WebGLTestUtils; -let gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 16*1024*1024*1024; diff --git a/sdk/tests/conformance2/wasm/readpixels-4gb-wasm-memory.html b/sdk/tests/conformance2/wasm/readpixels-4gb-wasm-memory.html index c1ff463e8..f97a3ccba 100644 --- a/sdk/tests/conformance2/wasm/readpixels-4gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/readpixels-4gb-wasm-memory.html @@ -22,7 +22,7 @@ debug("Tests that gl.readPixels() can be called on WebAssembly Memory of 4GB in size."); debug(""); let wtu = WebGLTestUtils; -let gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 4*1024*1024*1024 - PAGE; // when uint32_t size is max, we can only reach one page short of full 4GB diff --git a/sdk/tests/conformance2/wasm/teximage2d-16gb-wasm-memory.html b/sdk/tests/conformance2/wasm/teximage2d-16gb-wasm-memory.html index f1ec6755a..8ce511195 100644 --- a/sdk/tests/conformance2/wasm/teximage2d-16gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/teximage2d-16gb-wasm-memory.html @@ -22,7 +22,7 @@ debug("Tests that gl.texImage2D() can be called on WebAssembly Memory 16GB in size."); debug(""); let wtu = WebGLTestUtils; -var gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 16*1024*1024*1024; diff --git a/sdk/tests/conformance2/wasm/teximage2d-4gb-wasm-memory.html b/sdk/tests/conformance2/wasm/teximage2d-4gb-wasm-memory.html index 33f3a10cf..5d6897347 100644 --- a/sdk/tests/conformance2/wasm/teximage2d-4gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/teximage2d-4gb-wasm-memory.html @@ -22,7 +22,7 @@ debug("Tests that gl.texImage2D() can be called on WebAssembly Memory 4GB in size."); debug(""); let wtu = WebGLTestUtils; -var gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 4*1024*1024*1024 - PAGE; // when uint32_t size is max, we can only reach one page short of full 4GB diff --git a/sdk/tests/conformance2/wasm/texsubimage2d-16gb-wasm-memory.html b/sdk/tests/conformance2/wasm/texsubimage2d-16gb-wasm-memory.html index d1820808d..328d42ec4 100644 --- a/sdk/tests/conformance2/wasm/texsubimage2d-16gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/texsubimage2d-16gb-wasm-memory.html @@ -22,7 +22,7 @@ debug("Tests that gl.texSubImage2D() can be called on WebAssembly Memory 16GB in size."); debug(""); let wtu = WebGLTestUtils; -var gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 16*1024*1024*1024; diff --git a/sdk/tests/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html b/sdk/tests/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html index e396b11fe..d7756629a 100644 --- a/sdk/tests/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html +++ b/sdk/tests/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html @@ -22,7 +22,7 @@ debug("Tests that gl.texSubImage2D() can be called on WebAssembly Memory 4GB in size."); debug(""); let wtu = WebGLTestUtils; -var gl = wtu.create3DContext("canvas"); +let gl = wtu.create3DContext("canvas", undefined, 2); const PAGE = 65536; const SIZE = 4*1024*1024*1024 - PAGE; // when uint32_t size is max, we can only reach one page short of full 4GB