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Wait for DownloadServerBinaryIfNeeded() to complete before scheduling the MCP server auto-start. Adds a ContinueWith-based check and a new ActionStartServerIfNeeded helper that subscribes to EditorApplication.update only when binaries are available (skipping auto-start in CI or on download failure). Moves the auto-start logic into McpServerManager and removes the previous EnvironmentUtils.IsCi gating and delayed ConnectIfNeeded scheduling in Startup to centralize async startup and avoid blocking during domain reloads.
Debug.LogError("The project path contains spaces, which may cause issues during usage of AI Game Developer. Please consider the move the project to a folder without spaces.");
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