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| 1 | +import { TestBed } from '@angular/core/testing'; |
| 2 | +import { |
| 3 | + Angular3DStateStore, |
| 4 | + SceneState, |
| 5 | + LightState, |
| 6 | + MaterialState, |
| 7 | + AnimationState, |
| 8 | + SceneObjectState, |
| 9 | +} from './angular-3d-state.store'; |
| 10 | + |
| 11 | +describe('Angular3DStateStore', () => { |
| 12 | + let store: Angular3DStateStore; |
| 13 | + |
| 14 | + beforeEach(() => { |
| 15 | + TestBed.configureTestingModule({ |
| 16 | + providers: [Angular3DStateStore], |
| 17 | + }); |
| 18 | + store = TestBed.inject(Angular3DStateStore); |
| 19 | + }); |
| 20 | + |
| 21 | + afterEach(() => { |
| 22 | + store.reset(); |
| 23 | + }); |
| 24 | + |
| 25 | + describe('initialization', () => { |
| 26 | + it('should create store instance', () => { |
| 27 | + expect(store).toBeTruthy(); |
| 28 | + }); |
| 29 | + |
| 30 | + it('should have default state', () => { |
| 31 | + const state = store.state(); |
| 32 | + expect(state.scenes).toEqual({}); |
| 33 | + expect(state.activeSceneId).toBeNull(); |
| 34 | + expect(state.camera.type).toBe('perspective'); |
| 35 | + expect(state.camera.fov).toBe(75); |
| 36 | + expect(state.isDebugMode).toBe(false); |
| 37 | + }); |
| 38 | + |
| 39 | + it('should have null active scene initially', () => { |
| 40 | + expect(store.activeScene()).toBeNull(); |
| 41 | + }); |
| 42 | + }); |
| 43 | + |
| 44 | + describe('scene management', () => { |
| 45 | + it('should create a scene', () => { |
| 46 | + const scene = store.createScene('scene-1', 'Test Scene'); |
| 47 | + |
| 48 | + expect(scene.id).toBe('scene-1'); |
| 49 | + expect(scene.name).toBe('Test Scene'); |
| 50 | + expect(store.state().scenes['scene-1']).toBeDefined(); |
| 51 | + }); |
| 52 | + |
| 53 | + it('should create a scene with custom config', () => { |
| 54 | + const scene = store.createScene('scene-1', 'Test Scene', { |
| 55 | + backgroundColor: 0xff0000, |
| 56 | + isActive: true, |
| 57 | + }); |
| 58 | + |
| 59 | + expect(scene.backgroundColor).toBe(0xff0000); |
| 60 | + expect(scene.isActive).toBe(true); |
| 61 | + }); |
| 62 | + |
| 63 | + it('should update a scene', () => { |
| 64 | + store.createScene('scene-1', 'Test Scene'); |
| 65 | + store.updateScene('scene-1', { backgroundColor: 0x00ff00 }); |
| 66 | + |
| 67 | + expect(store.state().scenes['scene-1'].backgroundColor).toBe(0x00ff00); |
| 68 | + }); |
| 69 | + |
| 70 | + it('should not update non-existent scene', () => { |
| 71 | + const stateBefore = store.state(); |
| 72 | + store.updateScene('nonexistent', { backgroundColor: 0x00ff00 }); |
| 73 | + expect(store.state()).toBe(stateBefore); |
| 74 | + }); |
| 75 | + |
| 76 | + it('should remove a scene', () => { |
| 77 | + store.createScene('scene-1', 'Test Scene'); |
| 78 | + store.removeScene('scene-1'); |
| 79 | + |
| 80 | + expect(store.state().scenes['scene-1']).toBeUndefined(); |
| 81 | + }); |
| 82 | + |
| 83 | + it('should clear active scene when removed', () => { |
| 84 | + store.createScene('scene-1', 'Test Scene'); |
| 85 | + store.setActiveScene('scene-1'); |
| 86 | + store.removeScene('scene-1'); |
| 87 | + |
| 88 | + expect(store.state().activeSceneId).toBeNull(); |
| 89 | + }); |
| 90 | + |
| 91 | + it('should set active scene', () => { |
| 92 | + store.createScene('scene-1', 'Test Scene'); |
| 93 | + store.setActiveScene('scene-1'); |
| 94 | + |
| 95 | + expect(store.state().activeSceneId).toBe('scene-1'); |
| 96 | + expect(store.activeScene()?.id).toBe('scene-1'); |
| 97 | + }); |
| 98 | + }); |
| 99 | + |
| 100 | + describe('scene object management', () => { |
| 101 | + const testObject: SceneObjectState = { |
| 102 | + id: 'obj-1', |
| 103 | + name: 'Test Object', |
| 104 | + type: 'mesh', |
| 105 | + visible: true, |
| 106 | + position: [0, 0, 0], |
| 107 | + rotation: [0, 0, 0], |
| 108 | + scale: [1, 1, 1], |
| 109 | + children: [], |
| 110 | + userData: {}, |
| 111 | + }; |
| 112 | + |
| 113 | + beforeEach(() => { |
| 114 | + store.createScene('scene-1', 'Test Scene'); |
| 115 | + }); |
| 116 | + |
| 117 | + it('should add object to scene', () => { |
| 118 | + store.addSceneObject('scene-1', testObject); |
| 119 | + |
| 120 | + expect(store.state().scenes['scene-1'].objects['obj-1']).toBeDefined(); |
| 121 | + }); |
| 122 | + |
| 123 | + it('should not add object to non-existent scene', () => { |
| 124 | + store.addSceneObject('nonexistent', testObject); |
| 125 | + |
| 126 | + expect(store.state().scenes['scene-1'].objects['obj-1']).toBeUndefined(); |
| 127 | + }); |
| 128 | + |
| 129 | + it('should update scene object', () => { |
| 130 | + store.addSceneObject('scene-1', testObject); |
| 131 | + store.updateSceneObject('scene-1', 'obj-1', { visible: false }); |
| 132 | + |
| 133 | + expect(store.state().scenes['scene-1'].objects['obj-1'].visible).toBe( |
| 134 | + false |
| 135 | + ); |
| 136 | + }); |
| 137 | + |
| 138 | + it('should remove scene object', () => { |
| 139 | + store.addSceneObject('scene-1', testObject); |
| 140 | + store.removeSceneObject('scene-1', 'obj-1'); |
| 141 | + |
| 142 | + expect(store.state().scenes['scene-1'].objects['obj-1']).toBeUndefined(); |
| 143 | + }); |
| 144 | + |
| 145 | + it('should return scene objects via computed signal', () => { |
| 146 | + store.addSceneObject('scene-1', testObject); |
| 147 | + store.setActiveScene('scene-1'); |
| 148 | + |
| 149 | + expect(store.sceneObjects()).toHaveLength(1); |
| 150 | + expect(store.sceneObjects()[0].id).toBe('obj-1'); |
| 151 | + }); |
| 152 | + }); |
| 153 | + |
| 154 | + describe('camera management', () => { |
| 155 | + it('should update camera position', () => { |
| 156 | + store.updateCamera({ position: [10, 20, 30] }); |
| 157 | + |
| 158 | + expect(store.state().camera.position).toEqual([10, 20, 30]); |
| 159 | + }); |
| 160 | + |
| 161 | + it('should update camera fov', () => { |
| 162 | + store.updateCamera({ fov: 90 }); |
| 163 | + |
| 164 | + expect(store.state().camera.fov).toBe(90); |
| 165 | + }); |
| 166 | + |
| 167 | + it('should preserve other camera properties on update', () => { |
| 168 | + store.updateCamera({ fov: 90 }); |
| 169 | + |
| 170 | + expect(store.state().camera.near).toBe(0.1); |
| 171 | + expect(store.state().camera.far).toBe(1000); |
| 172 | + }); |
| 173 | + }); |
| 174 | + |
| 175 | + describe('light management', () => { |
| 176 | + const testLight: LightState = { |
| 177 | + id: 'light-1', |
| 178 | + type: 'directional', |
| 179 | + color: 0xffffff, |
| 180 | + intensity: 1, |
| 181 | + position: [0, 10, 0], |
| 182 | + castShadow: true, |
| 183 | + }; |
| 184 | + |
| 185 | + it('should add a light', () => { |
| 186 | + store.addLight(testLight); |
| 187 | + |
| 188 | + expect(store.state().lights['light-1']).toBeDefined(); |
| 189 | + expect(store.activeLights()).toHaveLength(1); |
| 190 | + }); |
| 191 | + |
| 192 | + it('should update a light', () => { |
| 193 | + store.addLight(testLight); |
| 194 | + store.updateLight('light-1', { intensity: 0.5 }); |
| 195 | + |
| 196 | + expect(store.state().lights['light-1'].intensity).toBe(0.5); |
| 197 | + }); |
| 198 | + |
| 199 | + it('should remove a light', () => { |
| 200 | + store.addLight(testLight); |
| 201 | + store.removeLight('light-1'); |
| 202 | + |
| 203 | + expect(store.state().lights['light-1']).toBeUndefined(); |
| 204 | + expect(store.activeLights()).toHaveLength(0); |
| 205 | + }); |
| 206 | + }); |
| 207 | + |
| 208 | + describe('material management', () => { |
| 209 | + const testMaterial: MaterialState = { |
| 210 | + id: 'mat-1', |
| 211 | + type: 'standard', |
| 212 | + color: 0xff0000, |
| 213 | + opacity: 1, |
| 214 | + transparent: false, |
| 215 | + wireframe: false, |
| 216 | + roughness: 0.5, |
| 217 | + metalness: 0.5, |
| 218 | + }; |
| 219 | + |
| 220 | + it('should add a material', () => { |
| 221 | + store.addMaterial(testMaterial); |
| 222 | + |
| 223 | + expect(store.state().materials['mat-1']).toBeDefined(); |
| 224 | + expect(store.activeMaterials()).toHaveLength(1); |
| 225 | + }); |
| 226 | + |
| 227 | + it('should update a material', () => { |
| 228 | + store.addMaterial(testMaterial); |
| 229 | + store.updateMaterial('mat-1', { roughness: 0.8 }); |
| 230 | + |
| 231 | + expect(store.state().materials['mat-1'].roughness).toBe(0.8); |
| 232 | + }); |
| 233 | + |
| 234 | + it('should remove a material', () => { |
| 235 | + store.addMaterial(testMaterial); |
| 236 | + store.removeMaterial('mat-1'); |
| 237 | + |
| 238 | + expect(store.state().materials['mat-1']).toBeUndefined(); |
| 239 | + }); |
| 240 | + }); |
| 241 | + |
| 242 | + describe('animation management', () => { |
| 243 | + const testAnimation: AnimationState = { |
| 244 | + id: 'anim-1', |
| 245 | + target: 'obj-1', |
| 246 | + isPlaying: true, |
| 247 | + duration: 1000, |
| 248 | + currentTime: 0, |
| 249 | + loop: true, |
| 250 | + timeScale: 1, |
| 251 | + }; |
| 252 | + |
| 253 | + it('should add an animation', () => { |
| 254 | + store.addAnimation(testAnimation); |
| 255 | + |
| 256 | + expect(store.state().animations['anim-1']).toBeDefined(); |
| 257 | + }); |
| 258 | + |
| 259 | + it('should report playing animations', () => { |
| 260 | + store.addAnimation(testAnimation); |
| 261 | + |
| 262 | + expect(store.playingAnimations()).toHaveLength(1); |
| 263 | + }); |
| 264 | + |
| 265 | + it('should update an animation', () => { |
| 266 | + store.addAnimation(testAnimation); |
| 267 | + store.updateAnimation('anim-1', { isPlaying: false }); |
| 268 | + |
| 269 | + expect(store.playingAnimations()).toHaveLength(0); |
| 270 | + }); |
| 271 | + |
| 272 | + it('should remove an animation', () => { |
| 273 | + store.addAnimation(testAnimation); |
| 274 | + store.removeAnimation('anim-1'); |
| 275 | + |
| 276 | + expect(store.state().animations['anim-1']).toBeUndefined(); |
| 277 | + }); |
| 278 | + }); |
| 279 | + |
| 280 | + describe('performance monitoring', () => { |
| 281 | + it('should have default performance metrics', () => { |
| 282 | + const perf = store.performance(); |
| 283 | + |
| 284 | + expect(perf.fps).toBe(60); |
| 285 | + expect(perf.frameTime).toBe(16.67); |
| 286 | + }); |
| 287 | + |
| 288 | + it('should update performance metrics', () => { |
| 289 | + store.updatePerformance({ fps: 30, frameTime: 33.33 }); |
| 290 | + |
| 291 | + expect(store.performance().fps).toBe(30); |
| 292 | + }); |
| 293 | + |
| 294 | + it('should report healthy status for good fps', () => { |
| 295 | + store.updatePerformance({ fps: 60, frameTime: 16.67 }); |
| 296 | + |
| 297 | + expect(store.performanceStatus().isHealthy).toBe(true); |
| 298 | + }); |
| 299 | + |
| 300 | + it('should report unhealthy status for low fps', () => { |
| 301 | + store.updatePerformance({ fps: 20, frameTime: 50 }); |
| 302 | + |
| 303 | + expect(store.performanceStatus().isHealthy).toBe(false); |
| 304 | + }); |
| 305 | + }); |
| 306 | + |
| 307 | + describe('debug mode', () => { |
| 308 | + it('should toggle debug mode', () => { |
| 309 | + expect(store.isDebugMode()).toBe(false); |
| 310 | + |
| 311 | + store.toggleDebugMode(); |
| 312 | + expect(store.isDebugMode()).toBe(true); |
| 313 | + |
| 314 | + store.toggleDebugMode(); |
| 315 | + expect(store.isDebugMode()).toBe(false); |
| 316 | + }); |
| 317 | + |
| 318 | + it('should set debug mode explicitly', () => { |
| 319 | + store.setDebugMode(true); |
| 320 | + expect(store.isDebugMode()).toBe(true); |
| 321 | + |
| 322 | + store.setDebugMode(false); |
| 323 | + expect(store.isDebugMode()).toBe(false); |
| 324 | + }); |
| 325 | + }); |
| 326 | + |
| 327 | + describe('reset', () => { |
| 328 | + it('should reset state to initial values', () => { |
| 329 | + store.createScene('scene-1', 'Test Scene'); |
| 330 | + store.setActiveScene('scene-1'); |
| 331 | + store.updateCamera({ fov: 90 }); |
| 332 | + store.setDebugMode(true); |
| 333 | + |
| 334 | + store.reset(); |
| 335 | + |
| 336 | + expect(store.state().scenes).toEqual({}); |
| 337 | + expect(store.state().activeSceneId).toBeNull(); |
| 338 | + expect(store.state().camera.fov).toBe(75); |
| 339 | + expect(store.isDebugMode()).toBe(false); |
| 340 | + }); |
| 341 | + }); |
| 342 | + |
| 343 | + describe('lastUpdateTime', () => { |
| 344 | + it('should update timestamp on state changes', (done) => { |
| 345 | + const initialTime = store.lastUpdateTime(); |
| 346 | + |
| 347 | + setTimeout(() => { |
| 348 | + store.createScene('scene-1', 'Test Scene'); |
| 349 | + expect(store.lastUpdateTime()).toBeGreaterThan(initialTime); |
| 350 | + done(); |
| 351 | + }, 10); |
| 352 | + }); |
| 353 | + }); |
| 354 | +}); |
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