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Releases: GlitchEnzo/NuGetForUnity

Release 1.2.3

24 Sep 21:16
e036665

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  • Auto-disable WSA platform for Nuget and Packages .config file.
    • This fixes an issue where the configs would be copied to the built VS Solution and result in false errors when building in Visual Studio.
  • Disable 'Read-Only Package Files' by default
    • If enabled this feature prevents Unity's automatic API Updater from modifying package code so defaulting to disabled is better.
  • If the NuGet config file is not loaded, but LogVerbose is called, assume verbose logging is desired.

Release 1.2.2

13 Sep 23:33
efa3721

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  • Special package folder unityplugin now copies hierarchy recursively.
  • Special package lib folders, e.g. unity, are now case insensitive.

Release 1.2.1

23 Jul 23:06
c8a9896

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  • Fix for Azure Artifacts package downloads giving 401

Release 1.2.0

20 Jun 21:37
6ac09e9

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  • Improve refresh performance for credentialed feeds.
  • Management UI Upgrades
    • Increased parity between Azure DevOps, Visual Studio, and NuGet.Org management UI.
    • Author, download count, summary now supported.
    • Reduce clutter in list with new Details section.

Release 1.1.0

24 Apr 20:53
ce481da

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1.0.4

04 Apr 21:00
911f02a

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  • Remove the runtimes directory if present as it's currently unsupported.

1.0.3

20 Dec 21:53
b8905a1

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  • Reverted dependency group change that overly captured invalid framework dependencies.

v1.0.2

14 Dec 01:09
8632a64

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  • Fix for exception when logging.

v1.0.1

06 Dec 18:00
6588453

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  • Fix cases where package would be found in one source then overwritten by a lower version found on a different source.

v1.0.0

19 Nov 22:55
e62382b

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  • Several teams/companies have been using NuGetForUnity successfully, so we're calling this a 1.0 release.
  • Package install considered a failure if dependencies fail to install.
  • Fix DirectoryNotFoundException in clean project.
  • Fix packages removed from .config still show as installed.
  • Add MacOS support.