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Francois-Laberge-Bose/three.js

Gooey Three

Gooey experiements forked off of the three.js repo. Mostly it's slight modifications to their example code.

Access demos via public link

  1. Go to the Oculus browser in your headset
  2. Type in: https://francois-laberge-bose.github.io/three.js/
  3. Altneratively, use this: https://bit.ly/3tUuKWq

Running Demos Locally

git clone git@github.com:Francois-Laberge-Bose/three.js.git
cd three.js
# In one tab
npm run server
# In anoother tab
npm run proxy
# Find your computers IP, then go the browser on your headset and type
https://<your IP>:3000
# You'll be blocked by a security warning, accept the risks
# You'll land on a webpage with the list of demos
# Try each demo

### Development

**Debug Quest 2 Web Pages**
Read this basically: https://developer.oculus.com/documentation/oculus-browser/browser-remote-debugging/

 1. Install Android Platform Tools so you can debug the Oculus Browser from your development machine
 ```brew install android-platform-tools```
 1. Open: chrome://inspect/#devices

**High Fidelity**

 - Developer panel: https://account.highfidelity.com/dev/account
 - https://docs.highfidelity.com/latest/index.html

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