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[OoT] Importing a DL with the custom path option doesn't work #384

@Yanis002

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@Yanis002

I remember we talked about this a while ago on discord and it was brought to my attention again recently. The issue occurs when you try to import something with the DL Exporter with the "Use Custom Path" checkbox enabled (and the corresponding value set)

The error is the following: FileNotFoundError: [Errno 2] No such file or directory: '\\\\wsl.localhost\\Ubuntu-22.04\\home\\github\\oot\\assets\\objects\\gameplay_keep\\gameplay_keep.c\\gameplay_keepVtx_00D418.vtx.inc' (with gBoulderFragmentsDL), basically it keeps the C file part, I remember looking into this but I couldn't find the reason and I just gave up eventually

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    bugSomething isn't workingootHas to do with the Ocarina of Time 64 side

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