cargo add --dev codspeed-bencher-compat --rename bencherNote
This will install the codspeed-bencher-compat crate and rename it to bencher in your Cargo.toml.
This way, you can keep your existing imports and the compatibility layer will take care of the rest.
Using the compatibility layer won't change the behavior of your benchmark suite and Bencher will still run it as usual.
If you prefer, you can also install codspeed-bencher-compat as is and change your imports to use this new crate name.
Let's start with the example from the Bencher documentation,
creating a benchmark suite for 2 simple functions (in benches/example.rs):
use bencher::{benchmark_group, benchmark_main, Bencher};
fn a(bench: &mut Bencher) {
bench.iter(|| {
(0..1000).fold(0, |x, y| x + y)
})
}
fn b(bench: &mut Bencher) {
const N: usize = 1024;
bench.iter(|| {
vec![0u8; N]
});
bench.bytes = N as u64;
}
benchmark_group!(benches, a, b);
benchmark_main!(benches);The last step in creating the Bencher benchmark is to add the new benchmark target in your Cargo.toml:
[[bench]]
name = "example"
harness = falseAnd that's it! You can now run your benchmark suite with CodSpeed:
$ cargo codspeed build
Finished release [optimized] target(s) in 0.12s
Finished built 1 benchmark suite(s)
$ cargo codspeed run
Collected 1 benchmark suite(s) to run
Running example
Using codspeed-bencher-compat v1.0.0 compatibility layer
NOTICE: codspeed is enabled, but no performance measurement will
be made since it's running in an unknown environment.
Checked: benches/example.rs::a (group: benches)
Checked: benches/example.rs::b (group: benches)
Done running bencher_example
Finished running 1 benchmark suite(s)