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XR_FAILED using Oculus OpenXR libraries with Oculus Rift #379

@bnolan

Description

@bnolan

Ok, so still getting XR_FAILED. This time however, I'm running on a desktop PC, windows 10 with a a gtx 970 and oculus rift. The rift runs fine with openxr with this sample:

https://github.com/maluoi/OpenXRSamples

I can compile and run the BabylonNative playground, but when it tries to enter vr mode (let vr = true), it starts rendering in 2d mode for ~5 seconds, but then crashes on trying to enter VR mode.

Here are my logs:

'Playground.exe' (Win32): Loaded 'C:\Users\bnola\Projects\BabylonNative\Build\Apps\Playground\Debug\Playground.exe'. Symbols loaded.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\win32u.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\gdi32full.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcp_win.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\windows.storage.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\umpdc.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Chakra.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\D3DCompiler_47.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140d.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcp140d.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140_1d.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbased.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuuc.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbased.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\icuuc.dll'
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\ucrtbased.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuin.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\icuin.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\iertutil.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuin.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuuc.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icu.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\TextInputFramework.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\CoreUIComponents.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\CoreMessaging.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ntmarta.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\WinTypes.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\oleacc.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\userenv.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Program Files\Common Files\microsoft shared\VS7Debug\pdm.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\UIAutomationCore.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Program Files\Common Files\microsoft shared\VS7Debug\msdbg2.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OneCoreUAPCommonProxyStub.dll'. 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3449): BGFX Init...
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3456): BGFX Version 1.108.7318 (commit: 22df26ab70acb3f36018796fbe952751fa91a9f8)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1838): BGFX Multithreaded renderer is disabled.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1842): BGFX Running in single-threaded mode
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\propsys.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nvapi64.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mscms.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DXCore.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\coloradapterclient.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OneCoreCommonProxyStub.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\StructuredQuery.dll'. 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\nvapi.cpp (160): BGFX GeForce GTX 970
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\nvapi.cpp (176): BGFX WARN NVAPI supported.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DXGIDebug.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ResourcePolicyClient.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.StateRepositoryPS.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\ResourcePolicyClient.dll'
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (197): BGFX Adapter #0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (201): BGFX 	Description: NVIDIA GeForce GTX 970
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (207): BGFX 	VendorId: 0x000010de, DeviceId: 0x000013c2, SubSysId: 0x29743842, Revision: 0x000000a1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (212): BGFX 	Memory: 4239917056 (video), 0 (system), 8562823168 (shared)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (251): BGFX 	Output #0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (255): BGFX 		           DeviceName: \\.\DISPLAY1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (261): BGFX 		   DesktopCoordinates: 0, 0, 3440, 1440
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (262): BGFX 		    AttachedToDesktop: 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (263): BGFX 		             Rotation: 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (274): BGFX 		         BitsPerColor: 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (277): BGFX 		          Color space: RGB,    0-255, 2.2,  Image, BT.709,  n/a (colorspace, range, gamma, sitting, primaries, transform)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (278): BGFX 		           RedPrimary: 0.639648, 0.330078
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (279): BGFX 		         GreenPrimary: 0.299804, 0.599609
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (280): BGFX 		          BluePrimary: 0.150390, 0.059570
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (281): BGFX 		           WhitePoint: 0.313476, 0.329101
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (282): BGFX 		         MinLuminance: 0.500000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (283): BGFX 		         MaxLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (284): BGFX 		MaxFullFrameLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (285): BGFX 		          HDR support: false
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (197): BGFX Adapter #1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (201): BGFX 	Description: Microsoft Basic Render Driver
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (207): BGFX 	VendorId: 0x00001414, DeviceId: 0x0000008c, SubSysId: 0x00000000, Revision: 0x00000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (212): BGFX 	Memory: 0 (video), 0 (system), 8562823168 (shared)
'Playground.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1016_none_9e7a36bbe461dae4\comctl32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvldumdx.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\wintrust.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\imagehlp.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Storage.Search.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\rsaenh.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mssprxy.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvwgf2umx.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\winmmbase.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\winmmbase.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cldapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\fltLib.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\edputil.dll'. 
'Playground.exe' (Win32): Unloaded 'C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nvspcap64.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d11_3SDKLayers.dll'. 
The thread 0xa8c has exited with code 0 (0x0).
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (912): BGFX WARN Direct3D11 device feature level 12.1.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (347): BGFX DXGI device 11.3, hr 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (410): BGFX Graphics debugger is not present.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (498): BGFX DXGI swap chain 4, hr 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (505): BGFX Color space support:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 	 0: "RGB,    0-255, 2.2, ", 0x00000001, supported
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 	 1: "RGB,    0-255, 1.0, ", 0x00000000, -
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 	12: "RGB,    0-255, 2084,", 0x00000001, supported
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (562): BGFX Display specs:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (563): BGFX 	         BitsPerColor: 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (566): BGFX 	          Color space: RGB,    0-255, 2.2,  Image, BT.709,  n/a (colorspace, range, gamma, sitting, primaries, transform)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (567): BGFX 	           RedPrimary: 0.639648, 0.330078
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (568): BGFX 	         GreenPrimary: 0.299804, 0.599609
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (569): BGFX 	          BluePrimary: 0.150390, 0.059570
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (570): BGFX 	           WhitePoint: 0.313476, 0.329101
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (571): BGFX 	         MinLuminance: 0.500000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (572): BGFX 	         MaxLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (573): BGFX 	MaxFullFrameLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC4x4.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC4x4.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC5x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC5x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC6x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC6x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC8x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC8x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC8x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC8x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC10x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC10x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format R1.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1528): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1532): BGFX Detected GPUs (2):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1533): BGFX 	 +----------------   Index
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1534): BGFX 	 |  +-------------   Device ID
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dcomp.dll'. 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1535): BGFX 	 |  |    +--------   Vendor ID
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1545): BGFX 	 0: 13c2 10de
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1545): BGFX 	 1: 008c 1414
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1548): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1554): BGFX Supported renderer backends (6):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - Noop
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - Direct3D 9
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - Direct3D 11
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - Direct3D 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - OpenGL 2.1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX 	 - Vulkan
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1560): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1561): BGFX Sort key masks:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1562): BGFX 	   View     3fc0000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1563): BGFX 	   Draw bit 0020000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1565): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1566): BGFX 	D  Type     0018000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1568): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1569): BGFX 	D0 Blend    0006000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1570): BGFX 	D0 Program  0001ff0000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1571): BGFX 	D0 Depth    000000ffffffff00
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1573): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1574): BGFX 	D1 Depth    0007fffffff80000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1575): BGFX 	D1 Blend    0000000000060000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1576): BGFX 	D1 Program  000000000001ff00
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1578): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1579): BGFX 	D2 Seq      0007ffff80000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1580): BGFX 	D2 Blend    0000000060000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1581): BGFX 	D2 Program  000000001ff00000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1583): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1584): BGFX 	 C Seq      001ffffe00000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1585): BGFX 	 C Program  00000001ff000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1587): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1592): BGFX Capabilities (renderer Direct3D 11, vendor 0x10de, device 0x13c2):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_ALPHA_TO_COVERAGE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_BLEND_INDEPENDENT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_COMPUTE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_CONSERVATIVE_RASTER
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_DRAW_INDIRECT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_FRAGMENT_DEPTH
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_FRAGMENT_ORDERING
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_GRAPHICS_DEBUGGER
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_HDR10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_HIDPI
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_INDEX32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_INSTANCING
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_OCCLUSION_QUERY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_RENDERER_MULTITHREADED
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_SWAP_CHAIN
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_2D_ARRAY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_3D
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_BLIT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_COMPARE_ALL
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_CUBE_ARRAY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[ ] BGFX_CAPS_TEXTURE_DIRECT_ACCESS
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_TEXTURE_READ_BACK
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_VERTEX_ATTRIB_HALF
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_VERTEX_ATTRIB_UINT10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX 	[x] BGFX_CAPS_VERTEX_ID
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1601): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1602): BGFX Limits:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1604): BGFX 	maxDrawCalls                 65535
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1605): BGFX 	maxBlits                      1024
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1606): BGFX 	maxTextureSize               16384
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1607): BGFX 	maxTextureLayers              2048
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1608): BGFX 	maxViews                       256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1609): BGFX 	maxFrameBuffers                128
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1610): BGFX 	maxFBAttachments                 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1611): BGFX 	maxPrograms                    512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1612): BGFX 	maxShaders                     512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1613): BGFX 	maxTextures                   4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1614): BGFX 	maxTextureSamplers              16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1615): BGFX 	maxComputeBindings              16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1616): BGFX 	maxVertexLayouts                64
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1617): BGFX 	maxVertexStreams                32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1618): BGFX 	maxIndexBuffers               4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1619): BGFX 	maxVertexBuffers              4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1620): BGFX 	maxDynamicIndexBuffers        4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1621): BGFX 	maxDynamicVertexBuffers       4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1622): BGFX 	maxUniforms                    512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1623): BGFX 	maxOcclusionQueries            256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1624): BGFX 	maxEncoders                      1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1625): BGFX 	minResourceCbSize            65536
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1626): BGFX 	transientVbSize            6291456
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1627): BGFX 	transientIbSize            2097152
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1630): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1631): BGFX Supported texture formats:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1632): BGFX 	 +----------------   2D: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1633): BGFX 	 |+---------------   2D: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1634): BGFX 	 ||+--------------   3D: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1635): BGFX 	 |||+-------------   3D: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1636): BGFX 	 ||||+------------ Cube: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1637): BGFX 	 |||||+----------- Cube: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1638): BGFX 	 ||||||+---------- vertex format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1639): BGFX 	 |||||||+--------- image
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1640): BGFX 	 ||||||||+-------- framebuffer
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1641): BGFX 	 |||||||||+------- MSAA framebuffer
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1642): BGFX 	 ||||||||||+------ MSAA texture
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1643): BGFX 	 |||||||||||+----- Auto-generated mips
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1644): BGFX 	 ||||||||||||  +-- name
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxl      ] BC1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxl      ] BC2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxl      ] BC3
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x       ] BC4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x       ] BC5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x       ] BC6H
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxl      ] BC7
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ETC1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ETC2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ETC2A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ETC2A1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC14
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC12A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC14A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC22
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] PTC24
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ATC
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ATCE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ATCI
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC4x4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC5x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC6x6
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC8x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC8x6
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] ASTC10x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[            ] R1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x  if+mM] A8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] R32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] R32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RG32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] RGB8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] RGB8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] RGB8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[* * *       ] RGB8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x       ] RGB9E5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxlvif+mM] BGRA8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxlvif+mM] RGBA8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxlvif+m ] RGBA8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[xlxlxlvif+m ] RGBA8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGBA8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGBA16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RGBA16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RGBA16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGBA16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGBA16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RGBA32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+m ] RGBA32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGBA32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x   f+mM] R5G6B5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x       ] RGBA4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x   f+mM] RGB5A1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RGB10A2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x x x vif+mM] RG11B10F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D24
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D24S8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D24F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX 	[x   x   f+  ] D0S8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1670): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1674): BGFX NDC depth [0, 1], origin top left.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1676): BGFX 
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   0) bgfx_clear_depth
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   1) bgfx_clear_color
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4188): BGFX Texture   0: R8 (requested: R8), layers 1, 2048x24.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	predefined: u_modelViewProj (mat4), num  0, r.index   0, r.count  4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 64
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 0
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout 74c34f26 (d443ed7f), stride 28
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  0: Attrib::Position     num 3, type 4, norm [ ], asint [ ], offset  0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  4: Attrib::Color0       num 4, type 0, norm [x], asint [ ], offset 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  5: Attrib::Color1       num 4, type 0, norm [x], asint [ ], offset 16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr 10: Attrib::TexCoord0    num 2, type 4, norm [ ], asint [ ], offset 20
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_depth (vec4), num  0, r.index   0, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 16
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: bgfx_clear_color (vec4), num  8, r.index   0, r.count  8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout aaaa40da (e0896034), stride 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  0: Attrib::Position     num 2, type 4, norm [ ], asint [ ], offset  0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3463): BGFX Init complete.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F1E00.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F1B90.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
BJS - [11:13:15]: Babylon Native (v4.2.0-alpha.33) launched
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCC70.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCC70.
BJS - [11:13:15]: Loaded
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F4990.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F3690.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   2) vLightData0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   3) vLightDiffuse0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   4) vLightGround0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   5) vLightSpecular0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   6) view
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   7) viewProjection
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   8) world
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle   9) vAmbientColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle  10) vDiffuseColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle  11) vEmissiveColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle  12) vEyePosition
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle  13) vSpecularColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle  14) visibility
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 7
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightData0 (vec4), num  0, r.index   0, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightDiffuse0 (vec4), num  0, r.index  16, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightGround0 (vec4), num  0, r.index  32, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightSpecular0 (vec4), num  0, r.index  48, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: view (mat4), num  0, r.index  64, r.count  4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: viewProjection (mat4), num  0, r.index 128, r.count  4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: world (mat4), num  0, r.index 192, r.count  4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vAmbientColor (vec4), num  0, r.index   0, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vDiffuseColor (vec4), num  0, r.index  16, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vEmissiveColor (vec4), num  0, r.index  32, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vEyePosition (vec4), num  0, r.index  48, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightData0 (vec4), num  0, r.index  64, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightDiffuse0 (vec4), num  0, r.index  80, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightGround0 (vec4), num  0, r.index  96, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vLightSpecular0 (vec4), num  0, r.index 112, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: vSpecularColor (vec4), num  0, r.index 128, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX 	user: visibility (vec4), num  0, r.index 144, r.count  1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX 	CB size: 160
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout 5593a40b (43cff366), stride 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  0: Attrib::Position     num 3, type 4, norm [ ], asint [ ], offset  0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout f86a94bc (220ff409), stride 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX 	attr  1: Attrib::Normal       num 3, type 4, norm [ ], asint [ ], offset  0
BJS - [11:13:18]: FPS: 60
BJS - [11:13:19]: FPS: 60
BJS - [11:13:20]: FPS: 60
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Web.Http.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\wininet.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OnDemandConnRouteHelper.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winhttp.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\FirewallAPI.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dnsapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\fwbase.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winnsi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dpapi.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mlang.dll'. 
'Playground.exe' (Win32): Loaded 'D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'. 
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dbghelp.dll'. 
25/08 11:13:20.624 {INFO}    [CAPI] OVRInterface plugin library location: D:\Oculus\Support\oculus-runtime\client-plugins\x64
25/08 11:13:20.624 {INFO}    [CAPI] OVRInterface plugin libraries:
  <none>

25/08 11:13:20.624 {INFO}    [CAPI] OVRInterface classes and interfaces:
    Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition
      Interface Id: 0xb00b00053345520
    Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition
      Interface Id: 0xb00b000538d08ac0

25/08 11:13:20.625 {INFO}    [CAPI] LibOVR module is located at D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
25/08 11:13:20.627 {INFO}    [Client] Connected to the server running version (prod = 1).1.52.0(build = 0) feature version = 0. Client runs version (prod = 1).1.52.0(build = 0) feature version = 0
25/08 11:13:20.629 {DEBUG}   [HMDState] Using default profile default
25/08 11:13:20.629 {INFO}    [HMDState] IAD changed to %.1fmm63.872
25/08 11:13:20.629 {DEBUG}   [HMDRenderState] UpdateGeneratedState: IPD = 0.063872, IAD = 0.063872, screen_sep = 0.069542
25/08 11:13:20.629 {DEBUG}   [SharedMemory] Creating factory
25/08 11:13:20.634 {DEBUG}   [HMDState] Using default profile default
25/08 11:13:20.634 {INFO}    [HMDState] IAD changed to %.1fmm63.872
25/08 11:13:20.634 {DEBUG}   [HMDRenderState] UpdateGeneratedState: IPD = 0.063872, IAD = 0.063872, screen_sep = 0.069542
25/08 11:13:20.640 {DEBUG}   [D3D11_CliCompositorClient] CliD3D11CompositorClient::initialize 1
25/08 11:13:20.640 {DEBUG}   [KMTSyncObject] Creating KMTHandle 0xca08d700
25/08 11:13:20.641 {DEBUG}   [KMTSyncObject] Creating KMTHandle 0xca08d480
25/08 11:13:20.641 {DEBUG}   [KMTSyncObject] KMTHandle::Create hDevice=0x400007c0
25/08 11:13:20.641 {DEBUG}   [KMTSyncObject] KMTHandle::Create hContexts[0] = 1073744832
25/08 11:13:20.641 {DEBUG}   [KMTSyncObject] KMTHandle::Create hContexts[1] = 1073745152
25/08 11:13:20.642 {INFO}    [D3D11_CliCompositorClient] CliD3D11CompositorClient initialized
25/08 11:13:20.644 {DEBUG}   [OXR] SetSessionState from XR_SESSION_STATE_UNKNOWN to XR_SESSION_STATE_IDLE
25/08 11:13:20.645 {INFO}    [OXR] xrCreateSession 0x1005d9400000001
25/08 11:13:20.645 {DEBUG}   [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 2
25/08 11:13:20.646 {DEBUG}   [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 3
25/08 11:13:20.648 {DEBUG}   [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 4
25/08 11:13:20.649 {DEBUG}   [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 5
25/08 11:13:20.650 {WARNING} [OXR] OXRSessionData::AttachSessionActionSets using shallow copy for bound action sets (fixme!)
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: std::runtime_error at memory location 0x0000001C1D2FDEA0.
The thread 0x65fc has exited with code 0 (0x0).
The thread 0x5df0 has exited with code 0 (0x0).
The thread 0x6164 has exited with code 0 (0x0).
The thread 0xd64 has exited with code 0 (0x0).
The thread 0x4bb0 has exited with code 0 (0x0).
The thread 0x5cc0 has exited with code 0 (0x0).
The thread 0x4f2c has exited with code 0 (0x0).
The thread 0x38ec has exited with code 0 (0x0).

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