I can compile and run the BabylonNative playground, but when it tries to enter vr mode (let vr = true), it starts rendering in 2d mode for ~5 seconds, but then crashes on trying to enter VR mode.
'Playground.exe' (Win32): Loaded 'C:\Users\bnola\Projects\BabylonNative\Build\Apps\Playground\Debug\Playground.exe'. Symbols loaded.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\win32u.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\gdi32full.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcp_win.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\windows.storage.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\umpdc.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Chakra.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\D3DCompiler_47.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140d.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msvcp140d.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140_1d.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbased.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuuc.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbased.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\icuuc.dll'
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\ucrtbased.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuin.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\icuin.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\iertutil.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuin.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icuuc.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\icu.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\TextInputFramework.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\CoreUIComponents.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\CoreMessaging.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ntmarta.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\WinTypes.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\oleacc.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\userenv.dll'.
'Playground.exe' (Win32): Loaded 'C:\Program Files\Common Files\microsoft shared\VS7Debug\pdm.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\UIAutomationCore.dll'.
'Playground.exe' (Win32): Loaded 'C:\Program Files\Common Files\microsoft shared\VS7Debug\msdbg2.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OneCoreUAPCommonProxyStub.dll'.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3449): BGFX Init...
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3456): BGFX Version 1.108.7318 (commit: 22df26ab70acb3f36018796fbe952751fa91a9f8)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1838): BGFX Multithreaded renderer is disabled.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1842): BGFX Running in single-threaded mode
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\propsys.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nvapi64.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mscms.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DXCore.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\coloradapterclient.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OneCoreCommonProxyStub.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\StructuredQuery.dll'.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\nvapi.cpp (160): BGFX GeForce GTX 970
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\nvapi.cpp (176): BGFX WARN NVAPI supported.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DXGIDebug.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ResourcePolicyClient.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.StateRepositoryPS.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\ResourcePolicyClient.dll'
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (197): BGFX Adapter #0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (201): BGFX Description: NVIDIA GeForce GTX 970
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (207): BGFX VendorId: 0x000010de, DeviceId: 0x000013c2, SubSysId: 0x29743842, Revision: 0x000000a1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (212): BGFX Memory: 4239917056 (video), 0 (system), 8562823168 (shared)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (251): BGFX Output #0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (255): BGFX DeviceName: \\.\DISPLAY1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (261): BGFX DesktopCoordinates: 0, 0, 3440, 1440
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (262): BGFX AttachedToDesktop: 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (263): BGFX Rotation: 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (274): BGFX BitsPerColor: 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (277): BGFX Color space: RGB, 0-255, 2.2, Image, BT.709, n/a (colorspace, range, gamma, sitting, primaries, transform)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (278): BGFX RedPrimary: 0.639648, 0.330078
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (279): BGFX GreenPrimary: 0.299804, 0.599609
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (280): BGFX BluePrimary: 0.150390, 0.059570
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (281): BGFX WhitePoint: 0.313476, 0.329101
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (282): BGFX MinLuminance: 0.500000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (283): BGFX MaxLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (284): BGFX MaxFullFrameLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (285): BGFX HDR support: false
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (197): BGFX Adapter #1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (201): BGFX Description: Microsoft Basic Render Driver
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (207): BGFX VendorId: 0x00001414, DeviceId: 0x0000008c, SubSysId: 0x00000000, Revision: 0x00000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (212): BGFX Memory: 0 (video), 0 (system), 8562823168 (shared)
'Playground.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1016_none_9e7a36bbe461dae4\comctl32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvldumdx.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\wintrust.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\imagehlp.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Storage.Search.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\rsaenh.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mssprxy.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvwgf2umx.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\winmmbase.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Windows\System32\winmmbase.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\cldapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\fltLib.dll'.
'Playground.exe' (Win32): Loaded 'C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\edputil.dll'.
'Playground.exe' (Win32): Unloaded 'C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll'
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nvspcap64.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\d3d11_3SDKLayers.dll'.
The thread 0xa8c has exited with code 0 (0x0).
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (912): BGFX WARN Direct3D11 device feature level 12.1.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (347): BGFX DXGI device 11.3, hr 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (410): BGFX Graphics debugger is not present.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (498): BGFX DXGI swap chain 4, hr 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (505): BGFX Color space support:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 0: "RGB, 0-255, 2.2, ", 0x00000001, supported
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 1: "RGB, 0-255, 1.0, ", 0x00000000, -
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (517): BGFX 12: "RGB, 0-255, 2084,", 0x00000001, supported
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (562): BGFX Display specs:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (563): BGFX BitsPerColor: 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (566): BGFX Color space: RGB, 0-255, 2.2, Image, BT.709, n/a (colorspace, range, gamma, sitting, primaries, transform)
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (567): BGFX RedPrimary: 0.639648, 0.330078
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (568): BGFX GreenPrimary: 0.299804, 0.599609
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (569): BGFX BluePrimary: 0.150390, 0.059570
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (570): BGFX WhitePoint: 0.313476, 0.329101
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (571): BGFX MinLuminance: 0.500000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (572): BGFX MaxLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\dxgi.cpp (573): BGFX MaxFullFrameLuminance: 270.000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC4x4.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC4x4.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC5x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC5x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC6x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC6x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC8x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC8x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC8x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC8x6.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format ASTC10x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1483): BGFX CheckFeatureSupport failed with 80004005 for sRGB format ASTC10x5.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (1407): BGFX CheckFeatureSupport failed with 80004005 for format R1.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1528): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1532): BGFX Detected GPUs (2):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1533): BGFX +---------------- Index
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1534): BGFX | +------------- Device ID
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dcomp.dll'.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1535): BGFX | | +-------- Vendor ID
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1545): BGFX 0: 13c2 10de
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1545): BGFX 1: 008c 1414
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1548): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1554): BGFX Supported renderer backends (6):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - Noop
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - Direct3D 9
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - Direct3D 11
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - Direct3D 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - OpenGL 2.1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1557): BGFX - Vulkan
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1560): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1561): BGFX Sort key masks:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1562): BGFX View 3fc0000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1563): BGFX Draw bit 0020000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1565): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1566): BGFX D Type 0018000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1568): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1569): BGFX D0 Blend 0006000000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1570): BGFX D0 Program 0001ff0000000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1571): BGFX D0 Depth 000000ffffffff00
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1573): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1574): BGFX D1 Depth 0007fffffff80000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1575): BGFX D1 Blend 0000000000060000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1576): BGFX D1 Program 000000000001ff00
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1578): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1579): BGFX D2 Seq 0007ffff80000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1580): BGFX D2 Blend 0000000060000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1581): BGFX D2 Program 000000001ff00000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1583): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1584): BGFX C Seq 001ffffe00000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1585): BGFX C Program 00000001ff000000
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1587): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1592): BGFX Capabilities (renderer Direct3D 11, vendor 0x10de, device 0x13c2):
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_ALPHA_TO_COVERAGE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_BLEND_INDEPENDENT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_COMPUTE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_CONSERVATIVE_RASTER
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_DRAW_INDIRECT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_FRAGMENT_DEPTH
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_FRAGMENT_ORDERING
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_GRAPHICS_DEBUGGER
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_HDR10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_HIDPI
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_INDEX32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_INSTANCING
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_OCCLUSION_QUERY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_RENDERER_MULTITHREADED
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_SWAP_CHAIN
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_2D_ARRAY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_3D
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_BLIT
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_COMPARE_ALL
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_CUBE_ARRAY
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [ ] BGFX_CAPS_TEXTURE_DIRECT_ACCESS
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_TEXTURE_READ_BACK
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_VERTEX_ATTRIB_HALF
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_VERTEX_ATTRIB_UINT10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1598): BGFX [x] BGFX_CAPS_VERTEX_ID
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1601): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1602): BGFX Limits:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1604): BGFX maxDrawCalls 65535
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1605): BGFX maxBlits 1024
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1606): BGFX maxTextureSize 16384
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1607): BGFX maxTextureLayers 2048
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1608): BGFX maxViews 256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1609): BGFX maxFrameBuffers 128
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1610): BGFX maxFBAttachments 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1611): BGFX maxPrograms 512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1612): BGFX maxShaders 512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1613): BGFX maxTextures 4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1614): BGFX maxTextureSamplers 16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1615): BGFX maxComputeBindings 16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1616): BGFX maxVertexLayouts 64
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1617): BGFX maxVertexStreams 32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1618): BGFX maxIndexBuffers 4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1619): BGFX maxVertexBuffers 4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1620): BGFX maxDynamicIndexBuffers 4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1621): BGFX maxDynamicVertexBuffers 4096
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1622): BGFX maxUniforms 512
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1623): BGFX maxOcclusionQueries 256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1624): BGFX maxEncoders 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1625): BGFX minResourceCbSize 65536
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1626): BGFX transientVbSize 6291456
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1627): BGFX transientIbSize 2097152
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1630): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1631): BGFX Supported texture formats:
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1632): BGFX +---------------- 2D: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1633): BGFX |+--------------- 2D: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1634): BGFX ||+-------------- 3D: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1635): BGFX |||+------------- 3D: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1636): BGFX ||||+------------ Cube: x = supported / * = emulated
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1637): BGFX |||||+----------- Cube: sRGB format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1638): BGFX ||||||+---------- vertex format
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1639): BGFX |||||||+--------- image
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1640): BGFX ||||||||+-------- framebuffer
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1641): BGFX |||||||||+------- MSAA framebuffer
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1642): BGFX ||||||||||+------ MSAA texture
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1643): BGFX |||||||||||+----- Auto-generated mips
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1644): BGFX |||||||||||| +-- name
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxl ] BC1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxl ] BC2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxl ] BC3
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x ] BC4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x ] BC5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x ] BC6H
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxl ] BC7
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ETC1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ETC2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ETC2A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ETC2A1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC14
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC12A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC14A
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC22
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] PTC24
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ATC
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ATCE
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ATCI
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC4x4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC5x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC6x6
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC8x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC8x6
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] ASTC10x5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [ ] R1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x if+mM] A8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] R32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] R32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RG32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] RGB8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] RGB8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] RGB8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [* * * ] RGB8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x ] RGB9E5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxlvif+mM] BGRA8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxlvif+mM] RGBA8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxlvif+m ] RGBA8I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [xlxlxlvif+m ] RGBA8U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGBA8S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGBA16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RGBA16I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RGBA16U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGBA16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGBA16S
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RGBA32I
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+m ] RGBA32U
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGBA32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x f+mM] R5G6B5
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x ] RGBA4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x f+mM] RGB5A1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RGB10A2
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x x vif+mM] RG11B10F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D24
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D24S8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D32
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D16F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D24F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D32F
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1665): BGFX [x x f+ ] D0S8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1670): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1674): BGFX NDC depth [0, 1], origin top left.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (1676): BGFX
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 0) bgfx_clear_depth
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 1) bgfx_clear_color
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4188): BGFX Texture 0: R8 (requested: R8), layers 1, 2048x24.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX predefined: u_modelViewProj (mat4), num 0, r.index 0, r.count 4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 64
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 0
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout 74c34f26 (d443ed7f), stride 28
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 0: Attrib::Position num 3, type 4, norm [ ], asint [ ], offset 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 4: Attrib::Color0 num 4, type 0, norm [x], asint [ ], offset 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 5: Attrib::Color1 num 4, type 0, norm [x], asint [ ], offset 16
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 10: Attrib::TexCoord0 num 2, type 4, norm [ ], asint [ ], offset 20
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_depth (vec4), num 0, r.index 0, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 16
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout aaaa40da (e0896034), stride 8
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 0: Attrib::Position num 2, type 4, norm [ ], asint [ ], offset 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (3463): BGFX Init complete.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD880.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F1E00.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F1B90.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FD870.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF30.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCF40.
BJS - [11:13:15]: Babylon Native (v4.2.0-alpha.33) launched
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCC70.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2FCC70.
BJS - [11:13:15]: Loaded
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F4990.
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: Js::JavascriptException at memory location 0x0000001C1D2F3690.
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 2) vLightData0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 3) vLightDiffuse0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 4) vLightGround0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 5) vLightSpecular0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 6) view
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 7) viewProjection
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 8) world
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 9) vAmbientColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 10) vDiffuseColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 11) vEmissiveColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 12) vEyePosition
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 13) vSpecularColor
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx_p.h (4636): BGFX Creating uniform (handle 14) visibility
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Vertex Shader consts 7
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightData0 (vec4), num 0, r.index 0, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightDiffuse0 (vec4), num 0, r.index 16, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightGround0 (vec4), num 0, r.index 32, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightSpecular0 (vec4), num 0, r.index 48, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: view (mat4), num 0, r.index 64, r.count 4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: viewProjection (mat4), num 0, r.index 128, r.count 4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: world (mat4), num 0, r.index 192, r.count 4
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 256
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3915): BGFX Fragment Shader consts 10
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vAmbientColor (vec4), num 0, r.index 0, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vDiffuseColor (vec4), num 0, r.index 16, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vEmissiveColor (vec4), num 0, r.index 32, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vEyePosition (vec4), num 0, r.index 48, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightData0 (vec4), num 0, r.index 64, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightDiffuse0 (vec4), num 0, r.index 80, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightGround0 (vec4), num 0, r.index 96, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vLightSpecular0 (vec4), num 0, r.index 112, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: vSpecularColor (vec4), num 0, r.index 128, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (3987): BGFX user: visibility (vec4), num 0, r.index 144, r.count 1
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\renderer_d3d11.cpp (4055): BGFX CB size: 160
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout 5593a40b (43cff366), stride 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 0: Attrib::Position num 3, type 4, norm [ ], asint [ ], offset 0
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (528): BGFX VertexLayout f86a94bc (220ff409), stride 12
C:\Users\bnola\Projects\BabylonNative\Dependencies\bgfx.cmake\bgfx\src\bgfx.cpp (548): BGFX attr 1: Attrib::Normal num 3, type 4, norm [ ], asint [ ], offset 0
BJS - [11:13:18]: FPS: 60
BJS - [11:13:19]: FPS: 60
BJS - [11:13:20]: FPS: 60
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Web.Http.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\wininet.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\OnDemandConnRouteHelper.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winhttp.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\FirewallAPI.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dnsapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\fwbase.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\winnsi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dpapi.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\mlang.dll'.
'Playground.exe' (Win32): Loaded 'D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'.
'Playground.exe' (Win32): Loaded 'C:\Windows\System32\dbghelp.dll'.
25/08 11:13:20.624 {INFO} [CAPI] OVRInterface plugin library location: D:\Oculus\Support\oculus-runtime\client-plugins\x64
25/08 11:13:20.624 {INFO} [CAPI] OVRInterface plugin libraries:
<none>
25/08 11:13:20.624 {INFO} [CAPI] OVRInterface classes and interfaces:
Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition
Interface Id: 0xb00b00053345520
Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition
Interface Id: 0xb00b000538d08ac0
25/08 11:13:20.625 {INFO} [CAPI] LibOVR module is located at D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
25/08 11:13:20.627 {INFO} [Client] Connected to the server running version (prod = 1).1.52.0(build = 0) feature version = 0. Client runs version (prod = 1).1.52.0(build = 0) feature version = 0
25/08 11:13:20.629 {DEBUG} [HMDState] Using default profile default
25/08 11:13:20.629 {INFO} [HMDState] IAD changed to %.1fmm63.872
25/08 11:13:20.629 {DEBUG} [HMDRenderState] UpdateGeneratedState: IPD = 0.063872, IAD = 0.063872, screen_sep = 0.069542
25/08 11:13:20.629 {DEBUG} [SharedMemory] Creating factory
25/08 11:13:20.634 {DEBUG} [HMDState] Using default profile default
25/08 11:13:20.634 {INFO} [HMDState] IAD changed to %.1fmm63.872
25/08 11:13:20.634 {DEBUG} [HMDRenderState] UpdateGeneratedState: IPD = 0.063872, IAD = 0.063872, screen_sep = 0.069542
25/08 11:13:20.640 {DEBUG} [D3D11_CliCompositorClient] CliD3D11CompositorClient::initialize 1
25/08 11:13:20.640 {DEBUG} [KMTSyncObject] Creating KMTHandle 0xca08d700
25/08 11:13:20.641 {DEBUG} [KMTSyncObject] Creating KMTHandle 0xca08d480
25/08 11:13:20.641 {DEBUG} [KMTSyncObject] KMTHandle::Create hDevice=0x400007c0
25/08 11:13:20.641 {DEBUG} [KMTSyncObject] KMTHandle::Create hContexts[0] = 1073744832
25/08 11:13:20.641 {DEBUG} [KMTSyncObject] KMTHandle::Create hContexts[1] = 1073745152
25/08 11:13:20.642 {INFO} [D3D11_CliCompositorClient] CliD3D11CompositorClient initialized
25/08 11:13:20.644 {DEBUG} [OXR] SetSessionState from XR_SESSION_STATE_UNKNOWN to XR_SESSION_STATE_IDLE
25/08 11:13:20.645 {INFO} [OXR] xrCreateSession 0x1005d9400000001
25/08 11:13:20.645 {DEBUG} [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 2
25/08 11:13:20.646 {DEBUG} [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 3
25/08 11:13:20.648 {DEBUG} [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 4
25/08 11:13:20.649 {DEBUG} [D3D11_CliCompositorClient] CliD3D11CompositorClient::addD3DRef 5
25/08 11:13:20.650 {WARNING} [OXR] OXRSessionData::AttachSessionActionSets using shallow copy for bound action sets (fixme!)
Exception thrown at 0x00007FFFACFBA719 in Playground.exe: Microsoft C++ exception: std::runtime_error at memory location 0x0000001C1D2FDEA0.
The thread 0x65fc has exited with code 0 (0x0).
The thread 0x5df0 has exited with code 0 (0x0).
The thread 0x6164 has exited with code 0 (0x0).
The thread 0xd64 has exited with code 0 (0x0).
The thread 0x4bb0 has exited with code 0 (0x0).
The thread 0x5cc0 has exited with code 0 (0x0).
The thread 0x4f2c has exited with code 0 (0x0).
The thread 0x38ec has exited with code 0 (0x0).
Ok, so still getting
XR_FAILED. This time however, I'm running on a desktop PC, windows 10 with a a gtx 970 and oculus rift. The rift runs fine with openxr with this sample:https://github.com/maluoi/OpenXRSamples
I can compile and run the BabylonNative playground, but when it tries to enter vr mode (
let vr = true), it starts rendering in 2d mode for ~5 seconds, but then crashes on trying to enter VR mode.Here are my logs: