Releases: ArkScript-lang/Ark
Releases · ArkScript-lang/Ark
ArkScript v4.0.0-9
Changed
- formatted ArkScript examples
- better variable formatting in the ArkScript code formatter
ArkScript v4.0.0-8
Added
- introduced
Ark::internal::Passto describe compiler passes: they all output an AST (parser, import solver, macro processor, and optimizer for now) - add
-f(no-)importsolver,-f(no-)macroprocessorand-f(no-)optimizerto toggle on and off those compiler passes - added resolving
empty?as a macro when possible - added short-circuiting to
andandorimplementation - added
--checkto the formatter as an option: returns 0 if the code is correctly formatted, 1 otherwise
Changed
- added a max macro evaluation depth
- introduced
internal::listInstructionswith the different instructions, to be used by the compiler and name resolution pass - checking for forbidden variable/constant name in the name & scope resolution pass, to give errors to the user before compiling some weird code
- repl completion and colors are now generated automatically from the builtins, keywords & operators
- fixed formating of comments inside function declarations
- renamed the macros
symcatandargcountto$symcatand$argcountfor uniformity
Removed
- removed
termcolordependency to rely onfmtfor coloring outputs - removed
andandorinstructions in favor of a better implementation to support short-circuiting
ArkScript v4.0.0-rc7
Added
$pasteto paste a node inside a maro without evaluating it further ; useful to stop recursive evaluation of nodes inside function macros
ArkScript v4.0.0-rc6
Added
- fuzzing step in the CI
- better error reporting on unknown import
- check on number of arguments passed to
type - warning when the formatter deletes comment(s) by mistake
- check on arguments passed to
list,concat,appendand friends to only push valid nodes (that produces a value)
Changed
- fixed a bug in the compiler where one could pass a non symbol to
let,mutorset, resulting in a compiler crash - fixed a bug in the macro processor where one could pass an unknown symbol to
argcountand crash the processor - fixed a bug in the compiler where one could pass something other than a list to
(fun)as the argument block, resulting in a crash - fixed a bug in the compiler generating not callable functions
- fixed a bug in the macro processor generating invalid
let/mut/setnodes - fixed a bug in the macro processor allowing out of bounds access with
($ test (@ [1 2 3] -5)) - fixed a bug in the vm which wrongfully allowed self concat in place:
(concat! lst lst) - fixed a bug in the compiler where one could "use" operators without calling them:
(print nil?) - fixed a bug in the compiler allowing the use of operators without any argument:
(+) - fixed a bug in the vm during error reporting when a non-function was used as a function
- refactored code inside the bytecode reader to promote code reuse
- fixed a bug in the compiler generating invalid
whilenodes - fixed a bug when passing the wrong number of arguments to a function inside an async call was crashing the VM because the function couldn't be named
- fixed a bug in the compiler generating invalid
funnodes - fixed a bug when generating
let,mutorsetnodes inside macros with an invalid node type - fixed a bug when reading invalid UTF8 codepoints in the parser caused out of bounds reads
- fixed a bug with recursive macro, exhausting the stack space due to recursive evaluation
- futures can be awaited again, they will return nil on all the tries
- checking for reused argument name in macros during parsing
- enhanced comment after node handling in macros
- adding a hard limit on package names length (255 characters, to comply with posix limits)
- disallow passing invalid nodes as arguments to functions and operators
- checking for unevaluated spread inside macros
- checking for invalid symbols when defining a function through a macro
- added a max macro unification depth
Removed
- removed useless
\0escape in strings
ArkScript v4.0.0-rc5
Added
VM::forceReloadPlugins, to be used by the REPL to force reload the plugins and be sure that their symbols are all define- added
help,save(save history to disk),history(print history),reset(reset vm and code) commands to the REPL - REPL can now show when a code block isn't terminated (prompt changes from
>to:) - more controls available inside the REPL
Changed
void Value::toString(std::ostream&, VM&)now becomesstd::string Value::toString(VM&)- removed
Node::operator<<to replace it withNode::debugPrint
Removed
- removed
VM::getUserPointerandVM::setUserPointer - removed
ARK_PROFILER_COUNTdefine
ArkScript v4.0.0-rc4
Added
- basic ArkScript code formatter, available through the CLI:
arkscript -f|--format - comments are now tracked in the AST and attached to the nearest node below them
Changed
- allow nodes to be empty when dumping the AST to JSON
- macros can be declared inside a begin block within a cond macro and used in the scope surrounding the cond macro
arkscript --versionandarkscript --helpnow output ArkScript version with the commit hash
ArkScript v4.0.0-0.3
Added
$reprmacro to get a string representation of a given node- added boost-ext/ut to write unit tests in C++
Changed
- macros are now defined like
($ name value)/($ name (args args args) body)/($if cond then else) - upgraded from C++17 to C++20
- new parser, new syntax for imports:
(import package.sub.file)
ArkScript v4.0.0-0.2
Added
- added the padding/instruction/argumentation values when displaying instructions in the bytecode reader
ArkScript v3.5.0
Added
- added fuzzing tools and corpus for AFL
- added some tests for errors
- added recursion limit reached detection
Changed
- plugins can be constructed from outside ArkScript lib/modules folder, easing the development process
- plugins loading now works as intended: look alongside the given file/bytecode file, then in the std lib folder
- new way to create modules, easier to use
- calling a non-callable anonymous object do not result in a segfault
- macro processor function registering now handles empty nodes
- added a fix to avoid crashes when capturing unbound variables
- checking if the given operator takes one or more arguments at compile time
- adding bound checking on operator @
- adding bound checking on operator @ when used in macros
- better arity check for macros
- fixed a bug in the macro processor where macros were deleted when they shouldn't
- fixed a bug where macro functions with no argument would crash the macro processor
ArkScript v4 pre-release 0.1
[4.0.0-0.1]
Added
- more tests for the io builtins
- added lines and code coloration in the error context
- new dependency: fmtlib
Changed
- instructions are on 4 bytes: 1 byte for the instruction, 1 byte of padding, 2 bytes for an immediate argument
- enhanced the bytecode reader and its command line interface
- added the padding/instruction/argumentation values when displaying instructions in the bytecode reader
- fixed underline bug in the error context
- the str:format functions now expects strings following this syntax: https://fmt.dev/latest/syntax.html
- more documentation about the compiler implementation
- more documentation about the virtual machine
- closures can be now be compared field per field:
(= closure1 closure2)will work only if they have the same fields (name) and if the values match
Removed
- removed unused
NodeType::Closure - removing the custom string, replacing it with std::string (the format engine of the custom string had a lot of memory leaks)
- removing the custom string, replacing it with std::string (the format engine of the custom string had a lot of memory leaks)
Utils::digPlacesandUtils::decPlacesgot removed as they were no longer needed- removed deprecated code (
list:removeAt,arkexecutable now replaced byarkscript)