Timer Component #1434
LifeDrainingCoding
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Ideas
Timer Component
#1434
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Hi, sounds like a nice idea. I'll open an issue for it. |
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I wonder , why FXGL doesn't have Timer Component that will schedule task by given interval?
This will allows devs to execute tasks to each entity individually at individually calculated interval.
My use case: I have a
Marblethat's shoots projectiles , and when this projectile collides with anotherMarblethat will lower it's radius or disappear. Shoot rate ofMarbledepends on it's radius, so i need update interval every radius change.And simple realization of
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