Mass? #1432
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LifeDrainingCoding
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Mass?
#1432
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Hi, I think you are right. I don't remember any mass related use cases, so it's probably still not exposed publicly. Can you provide a minimal example of your use case / how you would use it in your context. Would exposing MassData help you implement this, or do you need any other APIs that are not public at the moment? Thanks. |
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Is there in FXGL 21 any way to configure
Entitymass except adding fixture definitions with density? Btw,MassDatais located in package that's not visible. I think it's essential to expect mass property of physical bodies in game engine but i didn't find any except density.Beta Was this translation helpful? Give feedback.
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