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OpenGLESJavaLibraryM/src/main/java/org/allbinary/graphics/opengles/shader
OpenGLNoneOtherJavaLibraryM/src/main/java/org/allbinary/graphics/opengles/shader Expand file tree Collapse file tree 3 files changed +35
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lines changed Original file line number Diff line number Diff line change @@ -50,6 +50,7 @@ public class ShaderComposite {
5050
5151 public OpenGLObject3dProcessor uniformLightPositionOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
5252 public OpenGLObject3dProcessor uniformLightColorOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
53+ public OpenGLObject3dProcessor uniformCameraPositionOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
5354
5455 public OpenGLObject3dProcessor uniformTextureUnitOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
5556
Original file line number Diff line number Diff line change @@ -51,6 +51,7 @@ public class ShaderComposite {
5151
5252 public OpenGLObject3dProcessor uniformLightPositionOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
5353 public OpenGLObject3dProcessor uniformLightColorOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
54+ public OpenGLObject3dProcessor uniformCameraPositionOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
5455
5556 public OpenGLObject3dProcessor uniformTextureUnitOpenGLProcessor = NullOpenGLTextureProcessor .getInstance ();
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Original file line number Diff line number Diff line change 1+ /*
2+ * AllBinary Open License Version 1
3+ * Copyright (c) 2025 AllBinary
4+ *
5+ * By agreeing to this license you and any business entity you represent are
6+ * legally bound to the AllBinary Open License Version 1 legal agreement.
7+ *
8+ * You may obtain the AllBinary Open License Version 1 legal agreement from
9+ * AllBinary or the root directory of AllBinary's AllBinary Platform repository.
10+ *
11+ * Created By: Travis Berthelot
12+ *
13+ */
14+ package org .allbinary .graphics .opengles .shader ;
15+
16+ import javax .microedition .khronos .opengles .GL10 ;
17+
18+ /**
19+ *
20+ * @author User
21+ */
22+ public class UniformCameraPositionOpenGLProcessor extends OpenGLObject3dProcessor {
23+
24+ public UniformCameraPositionOpenGLProcessor (final ShaderComposite shaderComposite , final int handleIndex ) {
25+ }
26+
27+ @ Override
28+ public void process (final GL10 gl , final Object object )
29+ {
30+
31+ }
32+
33+ }
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